Did you read my post there or any others ive made in this thread? I'm a huge neotrad proponent, proposed a couple definitions I think fit better and are positivist - and simply made the comment that I dont think most of the core FITD/PBTAs fit it well from a system design perspective due to how they hold characters. As
@pemerton said some may suit it more, and you can always drift - but my understanding of the core goals of narrativist/story now play while they have some overlap, generally go harder into premise and character endangerment (and mostly resist arcs and steering
as far as I know) then I think most people playing neotrad style would.
IF you say you're doing that and it's working, cool! I'm wrong a lot, it's just not at all what I think of system wise (DW maybe more so though).