Nail said:Quite right. And for a VoP PC, their wealth never changes.
Well, that isnt really true. The total value of everything that the character has on him likely varies much more per day than other characters.
After all, you eat your one meal you are allowed and there goes a large fraction of your wealth. Unless of course you get around some of those things by little holes in the rules (like owning a few very expensive weapons..lol)
Nail said:Sorry, but IMO, the books idea doen't fly.
But the idea about getting the bonuses 'somehow' certainly does. I think it was pretty clear that the part about the books directly was a joke (note the smiley).
Lets put it this way. Say your buddy, who is not vop, places a permanent spell on you. This is legal, not really any different than them casting a cure light wounds on you really. Now, what do you do? Do you count the player who placed the spell on the person as having some amount of wealth somewhere? Do you ignore the situation entirely? Do you do something else?
It isnt that big of a step to go to a few scrolls of wish, or something similar. The cost is much greater, but the overall effect is still there. If your buddy casts wish on you for a +1 inherant bonus do you count the wealth difference against the buddy or the guy with the stat boost? Or are you saying that the monk should say no to the spell? It isnt an item, I dont see how it breaks any of the vop in any way (of course again I dont have my book with me, so maybe one of the bylaws does go against it).
When making the character wholecloth like this at high level I would assume pretty much every vop character would have a +5 inherant to the stats they want. After all, there isnt much that other high level people could give them as a reward. Maybe they were from various adventures with large numbers of people, maybe they were divine gifts, maybe he drank from the Magic Spring of Big Stats, who knows? That is what the backstory is for and the character wealth tables.
Like I said, completely dependent on the gm, the campaign, and the character. But I certainly see nothing against it directly.
Just like the commonality of tomes. Personally, I think tomes are pretty dumb, along with inherant bonuses not stacking up to a max of +5 (they have a linear increase in price which leads to zero reason for them not to stack up), plus the massive exp cost. But hey, I can change whatever I like in my own games, but as far as the rules go starting with some spells on you seems like a go.