Heroes, Inc - Heroic Mercs in FR OOC Thread

1. I'm not sure I quite understand the appeal of the company being so new and so secret. I don't think it makes that much sense for the group to be so organized and successful without it having been around for at least a while.Also I don;t get the secrecy thing. How can you get hired to protect others and hunt down the worst of the worst if you are afraid to operate in the open. If anything, a strong and secure base is in itself a statement of our abilities. Besides, big names, both of individuals and of a company reputation, help deter attacks. Being able to fight off baddies for your clients is good...making baddies fear tangling with people under your protection is better.

The "just created by the Lords" thing doesn't make sense in-setting. There are too many people and groups in-canon that they would probably rather involve.


It can still make sense if a few people are relatively new. It also makes sense for you to cultivate a reputation that combines publically-apparent power with the idea that you guys are always in the background helping out.

2. Please finish your characters. I want to start within the next half a day or so. Your stats wont be final until you've had a couple fights, but your concepts and history of course will.

3. Those who posted characters as alternates are now officially alternates. If people leave or if I think I can handle even more folks, you'll get in. With the company concept its easy to say that you've been around but working on other projects.
 

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Sounds good to me! I prefer being in place and operating for a while. I'll finish the character this morning.

Keia
 

Dm Matt, About your point one. Guards are not suppose to be widely known. They are suppose to be invisible and discreet. This is why the company is quiet.

The question is, who fronts the company....an NPC or a PC. If you do not like the direction the majority is leaning, than have an NPC be the head man.

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I like the Hidden Shield.

This is a good size town. Why have any front? However, if you want I can open up a lock production store if you want a cover.


+++++++++++++++++++

If I have a open lock skill, can I use that as a synergy bonus to craft locks?
 

I have to disagree on that point. Yes, guards are supposedto be discrete and not be seen, but it si very important to be known. Several examples would include the Secret Service, the ADT sign on someone's yard, among others.

When theyare doing their job they are discrete when needed and in front of everyone when needed. Regardless of the situation, everyone knows their name and the job they are doing.

Their presense helps to discourage the riff-raff.

Keia
 

Keia said:
I have to disagree on that point. Yes, guards are supposedto be discrete and not be seen, but it si very important to be known. Several examples would include the Secret Service, the ADT sign on someone's yard, among others.

When theyare doing their job they are discrete when needed and in front of everyone when needed. Regardless of the situation, everyone knows their name and the job they are doing.

Their presense helps to discourage the riff-raff.

Keia


I beg to differ. Those ADT signs are complete hogwash. It is nothing but a monthly subscription to take your money. There is no true security with that firm.

What do you know about the secret service that is not made up stuff from Hollywood? Do you know how to contact them? Do you know their offices? Have you ever run into them? Do you know what they do before the president shows up? Do you know who else is guarded and anything else about them?
 

Ranger Rick said:
What do you know about the secret service that is not made up stuff from Hollywood? Do you know how to contact them? Do you know their offices? Have you ever run into them? Do you know what they do before the president shows up? Do you know who else is guarded and anything else about them?

Yes, my cousin is with them . . . thanks for asking :)

Keia
 


Falkus said:
Speak for yourself. Dyria's wanted for murder in two seperate countries :]. Of course, that's probably one of the things she wouldn't put on her resume ;).

I see Dyria as being new to the organization.

As for names, well, I'm drawing a blank. I'm no good with names. My d20 Modern campaign is populated with Mr. Smiths and Mr. Jones.


Few in Waterdeep mind all that much that you've killed slavers, nor that you are wanted in nations unfriendly to the city.
 

Ranger Rick said:
I beg to differ. Those ADT signs are complete hogwash. It is nothing but a monthly subscription to take your money. There is no true security with that firm.

What do you know about the secret service that is not made up stuff from Hollywood? Do you know how to contact them? Do you know their offices? Have you ever run into them? Do you know what they do before the president shows up? Do you know who else is guarded and anything else about them?


Those security signs DO serve a deterrent purpose. And if ADT was nearly as bad@$$ as the folks in your company, those signs would be a lot better of a deterrent.

As far as the Secret Service goes, the phone number and address of their HQ is in the DC phonebook which I am currently using as a mouse pad. If I so desired, I could get on the Metro and go down there right now.

Additionally, I have personally seen on duty Secret Service. While certainly some are hidden, there are plenty who are not, precisely because of the deterrent factor. This doesnt mean that everyone knows thier procedures and playbook, but their visibility and reputation matter, too. There is of course a whole lot of public information about them, and altouhgh I don't really care to look heavily into it, I know they also guard relatives of the president and VP, officially declared presidential candidates, former presidents, and a number of executive branch officials. They also investigate crimes of counterfeiting, since they are part of the Treasury Department. Again, however, knowing their procedures(which ARE secret, to an extent)is very different from knowing that they exist, where there office is, and who they guard are entire.

BTW, rent Dr. Strangelove some time. Not only is it one of the best movies ever made, but it touches on the issues we are discussing. In that movie, the Soviet Union develops a doomsday device that will create a nuclear winter automatically if their territory is ever attacked by a nuclear device. the problem is they wait a weekend between turing it on and announcing it, and during that weekend a series of misunderstandings results in an american B52 with its radio down thinking that its supposed to bomb russia. It does and the world blows up. One moral of that movie (besides its assertions that MAD doctrine is untenable, which in historical hindsight at least seem to not have been borne out), is that an incredibly powerful and guaranteed response to attack is not that useful IF YOUR ADVERSARY DOESNT KNOW ITS THERE!
 

Well, there is quite a list of alternate players, and it's looking more and more like this campaign isn't going in a direction I had hoped for. That, and there's a lot of belligerence flying around :D So I'm bailing out of this game. Whoever's next at bat, you're up. ;)
 

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