Hethas' Gambit: Game of Death discussion [rnd 5]

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Jeremy said:
Izad's reprisal should be interesting. Hope you got some tricks up your sleeve, cause being grappled by a weretiger while sinking to the bottom of a lake in an antimagic field is a pretty lethal situation. With or without Reaper at the helm.


We shall see, Iv'e sent the best thing I could come up with to Seasong.

But this a pretty tuff sittuation, going from minding your own business to pinned by a weretiger in a single round throws your step off a little.
 


Quite the wild rules-quandries this round.
I always think it's fascinating when a situation comes up that literally has to be guessed at - 1000+ pages of rules doesn't cover it.

I sure hadn't expected Blur to figure so prominently. :eek:
With Blaster's Blind-fight, I wasn't thinking a 20% miss chance would come up twice - yowtch.

But it does at least look pretty grim for Izad, pinned underwater like that.... :cool:
 

Yup. Makes us all want a wall of force dome. :)

Too bad he seems to be able to pounce every round. It's really making him deadly.

But it also makes him the turn to watch (as long as you're not the target). And with enough nickel and diming, he's still only got so many hitpoints to chew through.

Too bad Anthony's dead. Need some archers to plunk into the big bad tiger. Where'd Rillos run off to? :D
 

'Pinned' underwater? As in, no actions but break the pin? OOOoo That's even nastier. Better clear the area. Whoever's closest to the wet kitty next round may end up lunch. :D
 


Jeremy said:
Too bad Anthony's dead. Need some archers to plunk into the big bad tiger. Where'd Rillos run off to? :D
Dude, didn't YOU kill Antony?
Kinda hard to gnash your teeth about a situation you caused.... ;)

Could you tell me a bit about this Valhalla you guys're mentioning?
I went to the Valhalla thread at RPOL, but couldn't make heads or tails of it. The info as to how to start, and the exact character guidelines, etc eluded me.
 

SHHHHH!! People had almost forgotten that! :D

Valhalla is a 15 ECL advancing 1 on 1 area match forum. You build a character PM'ing back and forth with the DM's, submit a challenge in the Galleries, then duke it out in an arena chosen from several pregens at random starting positions. XP is gained based on difficulty of the challenge and whether you won or lost as well as money to refurbish or purchase new gear. Current champ, recently enervated to death, but still champ, is a orc weretiger frenzied berserker with an absorbing shield and a berserking scythe.
 

Nothing for Mrs Stampy. Long meeting basically broke lunch for me :mad:

22 - Izad (Jdragon)

Izad, finding himself beneath lashing waves with a rapturous tiger, decides that this, THIS, is not the life for him.

He fights valiantly to free himself, a fierce look of concentration on his face as he pits human strength against striped brawn, and the tiger bares its teeth and holds him tight.

He tries trickery, relaxing momentarily, then bucking and diving for freedom... and almost makes it, but the tiger drags him, inexorably, back into its deadly grasp.

Despair seeps in with the chill of the waters, and as a desparate, last ditch effort, he reaches down... and grabs the tiger by the tail. Blaster doesn't like that! No sir! He yowls and howls and growls (or would, if he wasn't holding his breath), but Izad manages to kick free for a precious half second.

And in that half second, Izad kicks himself another five feet, narrowly avoiding an opportunistic slash from Blaster, and finds himself just far enough for magic to work.

Grimacing at what he is about to endure... he cracks a black bead on his forehead, and a blast of force (not quite large enough to catch Blaster, even if magic worked around the big beast) deals 23 points of damage to Izad, and encapsulates him in a perfect sphere, 10 ft on a side.

Alas, when the bead of force encapsulates, it does not create air. Izad finds himself in a 10 ft force sphere filled with water. The sphere slowly begins to sink beneath the waves (hits the floor of the water this round).

22 - Cholestus the Shredder

The Shredder looks through the prismatic wall, his ugly face deep in concentration. Xiao Fung is taunting him. TAUNTING him. He glances over at Mrs. Stampy. She obviously feels it too, this yearning to rip the old wizard from stem to stern with a rusty hook.

But... BUT! His feral instincts say different. They say... he wouldn't be taunting if he didn't have a reason. Cholestus takes the better part of valor, and stays where he is.

He does take a partial action to flip the old wizard off, however.

21 - Tairnandon

Note: Tairnandon moved somewhere - I'm letting the player change the position without impact - and his position is unknown.

Cholestus looks suddenly discomfitted and is lifted bodily by an invisible, telekinetic force!

And what will happen to the daughty warrior now that something has him?

Why, toss him through the prismatic wall everyone has been admiring for the past several rounds of course! Cholestus flies through the field, screaming like a little... well, a very ugly little girl... and disappears from existence.

He then winks back into existence at (25,77), burned, shocked, eaten by acid, and partially poisoned... but very much alive.

Red (Ref, fail) 20 dmg (fire)
Orange (Ref, fail) 40 dmg (acid)
Yellow (Ref, fail) 80 dmg (electrical)
Green (Fort, succ) 20 dmg (poison)
Blue (Fort, succ) no effect
Indigo (Will, succ) no effect
Violet (Will, fail) teleported to a random position in the arena
- New Pos (25,77)
- Total dmg 160 dmg (He Lives!)

Xiao Fung's face, if you could see it through the rain, is probably priceless.

21 - Usasmir

Position unknown. But Hethas is pleased.

20 - Rillos

Position unknown.
 
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