reapersaurus said:
Per Blind-Fight, he gets another roll at the miss %.
I missed this. Thanks. I will re-roll and get back to you

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Correction: Blaster did not miss. I need to roll up his extra claw and bite damage. At a quick glance, though, I don't think he can do enough to kill unless he gets a crit, so I'll roll this up later. Remind me if I don't!
Not according to my book.
"If you get multiple attacks in a round, you can attempt to start a grapple multiple times (at successively lower base attack bonuses)."
Yes, and that is the ONLY grapple check that the reduced bonuses are mentioned for - starting the grapple. Once the grapple is started, all other grapple checks (pinning, escaping, doing damage, etc.) don't do that by a strict reading of the rules.
And there's a good reason for it - you aren't trying to hit a set value (like AC), you are trying to hit an opposed check. If they went down on your attacks, it would give the defender (in every case) a huge advantage. For example, if your pin attempts went down by -5 every attack you used, you would have
failed to pin him in the first place.
Actually, Blaster killed MArius and Mortem with attacks:
He's whiffed on both opposed grapples so far.
Marius escaped the first round, AND Izad escaped, as well.
The whole point of grappling isn't to do damage. It's to make escaping expensive and difficult - if damage was the point, grappling would do MORE damage, not less. Marius got out, sure... and then what? Oh yeah, after escaping, he only had enough actions left to get 10 ft away.
And we're talking about a half-ogre STR monster here, trying to escape you.
How would the Marius thing have gone down without the grappling? Oh yeah, he would have gotten further, downed the potion, and disappeared high into the sky.
Mortem: Actually, this is true. The grappling wasn't necessary against Mortem, because he died in the first round.
Izad: After escaping, his only option? Smacking himself with a bead of force? Jesus. That's not escape - it's suicide.
That's not exactly dominance in grapples when Blaster has a +4 size bonus, PLUS high-STR (I'm sure that's not a give-away to anyone), + a feat that applies here, seasong... and he still missed on the grapple, AND the AoO in an AMF.
Okay, quick fact: you gave up +4 BAB to be a weretiger. This is something anyone can check, so I'm not giving away anything. The size bonus exactly counters that.
Your STR and feats give you an OMG bonus to grappling. Your sheer number of attacks gives you an almost unbeatable capacity to grapple someone. And once they are grappled, that's IT - they have to escape or die trying. And for the escape, they get their NUMBER OF ATTACKS. Sheer odds are that they will escape
if they use a full round AND
if they have a good BAB + STR.
So far, both escapes used a full round, and had a good BAB (3 attacks in a round should tell you that); and one of them is a confirmed STR monster. And even with that... Izad, like Marius, only got 10 ft away from you. Marius tried to save himself with a spell. Izad did 23 points of damage to himself and caught himself in a bead of force trying to find a way out.
And you can still stand there and say that you're not dominating? Ha! In my day, we felt dominant if we edged the other guy out by a single hit point!
Izad must have an incredibly-pumped up Escape Artist check, or be insanely non-magically strong, or something.
Actually, I can get an Escape Artist of +27 without trying very hard, and without magic.
Oh yeah - where was the move-equivalent action to stand up from prone?

(I have no clue how you wanted to run a Tripped character underwater...)
I am treating it like perfect flying: there is no prone, there is just direction of travel.