perrinmiller
Adventurer
Firvinianna Laali, Half Drow Elven Sorceress
Firvinianna looks sickened by the tidal flood of cockroaches poors forth around the broken door. "That answers that question. Yuck!"
She starts up with another inspirational song. Something about squashing bugs with big boots. Then she pulls back away from the critters.
[sblock=Mini Stats & OOC]OOC: Bardic performance, Inspire Courage +1Att/dmg for 3 rounds
Move to G6
_______________
Initiative: +5
AC: 17 (14 flat-footed, 13 Touch, 13 w/out Mage Armor)
HP: 18 Current: 18
CMB: +0 CMD: 13 Fort: +0 Reflex: +6 Will: +4 (+5 vs. Enchantments)
+1 for all with Resistance; Immune to Magical Sleep
Conditions in Effect: Mage Armor
Current Weapon in Hand: Haunt Siphon
Bardic Performance: 6/8 Rounds Remaining (lingering +2 rounds); Inspire Courage +1, Fascinate, Countersong, Distraction
Elemental Ray: 5/5 Remaining (Turn any elemental spell into Electricity)
Cantrips: Acid Splash, Ray of Frost, Detect Magic, Disrupt Undead, Resistance, Ghost Sound, Message, Light, Prestidigitation, Spark, Read Magic
Sorcerer 1st Level Spells: 4/5 remaining; Mage Armor, Magic Missile
Bard 1st Level Spells: 3/3 remaining; Cure Light Wounds, Grease, Timely Inspiration
Equipment: Sunrod, CLW Potion (2), Lessor Restoration Potion, +1 Arrows (4), Silver Arrows (4), Flasks of Holy Water (2), Haunt Siphon[/sblock]___________________________________________
Firvinianna Laali
Firvinianna looks sickened by the tidal flood of cockroaches poors forth around the broken door. "That answers that question. Yuck!"
She starts up with another inspirational song. Something about squashing bugs with big boots. Then she pulls back away from the critters.
[sblock=Mini Stats & OOC]OOC: Bardic performance, Inspire Courage +1Att/dmg for 3 rounds
Move to G6
_______________
Initiative: +5
AC: 17 (14 flat-footed, 13 Touch, 13 w/out Mage Armor)
HP: 18 Current: 18
CMB: +0 CMD: 13 Fort: +0 Reflex: +6 Will: +4 (+5 vs. Enchantments)
+1 for all with Resistance; Immune to Magical Sleep
Conditions in Effect: Mage Armor
Current Weapon in Hand: Haunt Siphon
Bardic Performance: 6/8 Rounds Remaining (lingering +2 rounds); Inspire Courage +1, Fascinate, Countersong, Distraction
Elemental Ray: 5/5 Remaining (Turn any elemental spell into Electricity)
Cantrips: Acid Splash, Ray of Frost, Detect Magic, Disrupt Undead, Resistance, Ghost Sound, Message, Light, Prestidigitation, Spark, Read Magic
Sorcerer 1st Level Spells: 4/5 remaining; Mage Armor, Magic Missile
Bard 1st Level Spells: 3/3 remaining; Cure Light Wounds, Grease, Timely Inspiration
Equipment: Sunrod, CLW Potion (2), Lessor Restoration Potion, +1 Arrows (4), Silver Arrows (4), Flasks of Holy Water (2), Haunt Siphon[/sblock]___________________________________________