The party has trouble in battling the wild swinging scythe, so Zeldana calls forth a blessing that Pharasma might help them to destroy this evil.
Daros makes it to the top of the steps just in time to also be touched by the divine power.
Aerdous side steps to try and get around the thing.
"Hagnim help me flank it!" he cries to the dwarven druid.
"It's better if we try and out maneuver it."
But the scythe cares little for helpful spells or tactics as it swings, but misses the loud paladin.
[sblock=Status]
BLESS IN EFFECT (10/10)
Code:
[U]Character AC HP InHand/Condition[/U]
Hagnim 19 12 m.stones&shield/[COLOR=Yellow][I]bless[/I][/COLOR]
Josef 17 [COLOR=Orange]9[/COLOR] g.axe/[COLOR=Yellow][I]bless[/I][/COLOR]
Daggal 19 12 mace/[COLOR=Yellow][I]bless[/I][/COLOR]
Aerdous [COLOR=Cyan]15[/COLOR] 17 V.Virtus/[COLOR=Yellow][I]bless[/I][/COLOR]
Daros 11 8 staff/[COLOR=Yellow][I]bless[/I][/COLOR]
Zeldana 18 9 m.stones&shield/[COLOR=Yellow][I]bless[/I][/COLOR]
monster 18 [COLOR=Yellow]19[/COLOR] nohands/[COLOR=Sienna][I]hardness 10[/I][/COLOR]
[/sblock]
[sblock=Actions]
Round 1:
Hagnim - cast magical stones
Josef - delay
Daggal - draw weapon
Aerdous stow weapon, draw weapon
Daros delay
Zeldana - cast magic stone
monster - double move
Round 2:
Hagnim - move, attack (miss)
Josef - move attack (hit, dmg=1)
Daggal - move, attack (miss)
Aerdous - charge, (hit, dmg=1)
Daros - delay
Zeldana - move, attack (miss)
monster - attack, (hit, dmg=6)
Round 3:
Hagnim - attack (miss)
Josef - attack (miss)
Daggal - attack (miss)
Aerdous - 5' step, attack (miss)
Daros - move, draw crossbow
Zeldana - cast bless
monster - attack, (miss)[/sblock]
[sblock=OOC]
I have been posting the actions for each round. Also the characters are posted in INIT order so Zeldana's bless didn't effect anyone last round.
A knowledge check does not take an action, although some skills do.[/sblock]