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Carrion Crown AP (Savage Stampede) - IC

HolyMan

Thy wounds are healed!
The party prepares itself for a fight as the creature floats closer swinging... itself to and fro menacingly as it closes near the dark dwarf.

OCC: rd 1 over top of rd 2 - characters posted in INIT order.

[sblock=Status]
Code:
[U]Character         AC  HP  InHand/Condition[/U]
Hagnim            19  12  m.stones&shield/none
Josef             17  15  g.axe/none
Daggal            19  12  mace&shield/none
Aerdous           17  17  V.Virtus/none
Daros             11   8  staff/none
Zeldana           18   9  m.stones&shield/none
monster           18  21  nohands/none
[/sblock]
[sblock=Actions]
Round 1:
Hagnim - cast magical stones
Josef - delay
Daggal - draw weapon
Aerdous stow weapon, draw weapon
Daros delay
Zeldana - cast magic stone
monster - double move[/sblock]
 

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Walking Dad

First Post
47912d1300876452-rg-carrion-crown-ap-savage-stampede-hagnim.png


Hagnim moves forward and throws one of his enchanted pebbles.

[sblock=OOC]

move: to F5
Standard: throw pebble.

2 pebbles remaining.

[sblock=Mini Stat Block]
Hagnim

HP: 12/12
AC: 19, Touch 13, Flat Footed 16
Initiative: +3
CMB: +1
CMD: 14
Fort: +5
Ref: +3
Will +6
Speed 20'

active spells:
Endure Elements

Spells prepared:
0 - Detect Magic, Guidance, Light
1 - Endure Elements, Magic Stone - Obscuring Mist

Ice Bolt: 5/7
+3 ; 1d4(p) / 1d4(cold

Club (melee): +1 = +0 (BAB) +1 (Stat) (1d6+1)X2
Scimitar (melee): +1 = +0 (BAB) +1 (Stat) (1d6+1)18-20X2

Perception +8

dies at -16

[/sblock][/sblock]
 
Last edited:

rangerjohn

Explorer
Zeldana of Pharasma

"Yes, please do move around."



[sblock=OOC]Move to C4.
If the thing is still around on her turn, she will throw a rock.[/sblock]
 
Last edited:




Walking Dad

First Post
OOC: May I change my action to go to F5 (should provoke no AoO) and throw a stone at the thing? It's fine if it is not. Then I will just do it next round :)
 

HolyMan

Thy wounds are healed!
OOC: NP WD add in your rolls above - remember the -4 for throwing into melee - and I will edit that in as your round 2 actions.
 


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