HolyMan
Thy wounds are healed!
The party prepares itself for a fight as the creature floats closer swinging... itself to and fro menacingly as it closes near the dark dwarf.
OCC: rd 1 over top of rd 2 - characters posted in INIT order.
[sblock=Status]
[/sblock]
[sblock=Actions]
Round 1:
Hagnim - cast magical stones
Josef - delay
Daggal - draw weapon
Aerdous stow weapon, draw weapon
Daros delay
Zeldana - cast magic stone
monster - double move[/sblock]
OCC: rd 1 over top of rd 2 - characters posted in INIT order.
[sblock=Status]
Code:
[U]Character AC HP InHand/Condition[/U]
Hagnim 19 12 m.stones&shield/none
Josef 17 15 g.axe/none
Daggal 19 12 mace&shield/none
Aerdous 17 17 V.Virtus/none
Daros 11 8 staff/none
Zeldana 18 9 m.stones&shield/none
monster 18 21 nohands/none
[sblock=Actions]
Round 1:
Hagnim - cast magical stones
Josef - delay
Daggal - draw weapon
Aerdous stow weapon, draw weapon
Daros delay
Zeldana - cast magic stone
monster - double move[/sblock]