Morkus from Orkus
Meh. If I'm playing with someone that goes from Tom to Tom II to Tom III, one of us is leaving the game.I can certainly see that, but that's up to the player. Some players prefer to leave the past in the past (dead character) some players prefer to pick right up where the dead character left off - character with near identical goals.
Raise dead is only a 5th level spell and money is plentiful. The PCs can just do it themselves or hire someone to do itCommonplace for PCs is not the same as commonplace for the world at large. Even if resurrection is known, it's likely unavailable for a simple village or even a well populated town. Even if it's available, the villains know that too.
I didn't say it would be fast. I just said it would be easy. Money is found in abundance in 5e. For enough of it, or for money plus a quest for the church, you could find the 17th level cleric you need.If the villain wants to send a message - he burns down an entire town and burns all 300 residents down to ash. No raise dead, no resurrection and good luck to a)find a 17th plus level cleric and b) having him spend the next year resurrecting the town.
That, too.Godly intervention - sure, sounds like an awesome adventure.
I get that. My response was to, "Frankly, a "no death" campaign often has MORE opportunity for a DM to torture his players..." The opportunity is identical. You don't get more of it by not killing PCs.Well, the except no death IS the point. Some people like the character focus that provides, some don't and some don't see a big difference (which it may not be, depending on DM style). It's all about the fun at the table.