Vaalingrade
Legend
Not a fan.
Random char gen just creates an atmosphere of unfairness, not just for the ones that 'lost' the gamble, but for the more empathetic ones who got lucky and are now just clearly better than the rest of the table.
Random encounters, to me, are usually just a waste of time to reach some attrition quota and I already hate attrition-based design, so no thanks.
Random treasure is just 'making it clear magi marts are 100% necessary with extra steps'. Oh great, another thing I find uninteresting I can't use.
Voluntary randomness on a character is... fine? Provided everyone is okay that their character isn't going to be helpful most of the time.
Random char gen just creates an atmosphere of unfairness, not just for the ones that 'lost' the gamble, but for the more empathetic ones who got lucky and are now just clearly better than the rest of the table.
Random encounters, to me, are usually just a waste of time to reach some attrition quota and I already hate attrition-based design, so no thanks.
Random treasure is just 'making it clear magi marts are 100% necessary with extra steps'. Oh great, another thing I find uninteresting I can't use.
Voluntary randomness on a character is... fine? Provided everyone is okay that their character isn't going to be helpful most of the time.