I've never really liked randomness for character gen. Even back before there was anything like point buy, we just rolled up multiple PCs until we got something we liked.
Far too often there are significant power differences between PCs if you do 4d6kl rolls. I'd rather have the character I want, not a character I'm forced to play. A one time roll for a PC I hope to play for hundreds of hours just doesn't make sense to me.
If I wanted random (I don't) there's a lot of ways to do it. I also don't see how help with the cookie cutter issue some people complain about, people will still arrange ability scores as optimal or pick the best class that fits. I just don't see how it matters.
There's plenty of opportunities for randomness during play, from D20 attacks and saves to damage rolls. I do use average HP and damage for monster but that's just for speeding up combat.
Far too often there are significant power differences between PCs if you do 4d6kl rolls. I'd rather have the character I want, not a character I'm forced to play. A one time roll for a PC I hope to play for hundreds of hours just doesn't make sense to me.
If I wanted random (I don't) there's a lot of ways to do it. I also don't see how help with the cookie cutter issue some people complain about, people will still arrange ability scores as optimal or pick the best class that fits. I just don't see how it matters.
There's plenty of opportunities for randomness during play, from D20 attacks and saves to damage rolls. I do use average HP and damage for monster but that's just for speeding up combat.