Thomas Shey
Legend
And I apologize if my response seemed overly defensive, which also wasn't my intent. Haha.
To add to my above criticism of the system, I have run only vanilla fantasy Savage Worlds (which was something of a letdown after converting the campaign from 4e D&D) and Savage Rifts (which is probably the most complex iteration of the system).
Savage Worlds is one of those games you can absolutely get different feelings about depending on what genres you run it in (see my comment to the person above about mooks and what a difference a fantasy game and a modern or futuristic game with guns can bring); as an example, there are serious problems that can crop up with a lot of people using the Super Powers Companion and supers most SW players will never see.