Sword of Spirit
Legend
With, all the talk in the D&D Next forum about how to deal with imbalances in Vancian wizards, I started thinking about ideas to fix it. Then, I started thinking about how I play wizards, compared to how other people play wizards. Then I realized that might be a fun topic in and of itself.
So this thread isn't about how to fix Vancian casters (if you feel they need it), but rather a thread for people to discuss their personal play experiences with wizards (or other Vancian casters), with emphasis on how the Vancian casting affects the overall experience.
I'll start. I almost always play a Vancian caster of some sort. I almost always conserve resources like I'm going to have a dozen encounters in the day. I actually enjoy conserving my resources in that manner. I'm an endurance player in general--both out of character and in character. I love marathon all night play sessions, and I love marathon all day in-character adventure sessions.
For me, I kind of get a kick out of being able to retain resources even if others don't. If I'm a cleric, you had better really need healing or you'll have to wait until later--I prepared the spells I did for a reason. If I'm a wizard, I'm not going to waste my best spells on encounters that we are doing well in. It's only when the expenditure of the spells will prevent a net greater loss of resources elsewhere (such as hit points), or when it's necessary to prevent other calamity, or solve other problems, that I will use the big guns. Perhaps there is a connection with my out of character game-endurance? If I had less patience, I may be prone to use up the real encounter enders on fights that don't need them, simply to get them over with.
I don't think I'm a complete miser here. But I like to have an ace or two up my sleeve at all times, other than perhaps in the boss fights, or when I have to use that ace.
Part of my style is based on my personal enjoyment of endurance "sports" whether physical or role-playing, and part of it is based on my initial introduction to D&D through the AD&D "Gold Box" computer games--where you often had to plow through multiple challenging encounters (often with dozens of opponents) before you had a safe place to rest.
How would other people analyze their own styles? What factors contribute to it? Initial play experience, initial version, fellow player encouragement or cricism?
So this thread isn't about how to fix Vancian casters (if you feel they need it), but rather a thread for people to discuss their personal play experiences with wizards (or other Vancian casters), with emphasis on how the Vancian casting affects the overall experience.
I'll start. I almost always play a Vancian caster of some sort. I almost always conserve resources like I'm going to have a dozen encounters in the day. I actually enjoy conserving my resources in that manner. I'm an endurance player in general--both out of character and in character. I love marathon all night play sessions, and I love marathon all day in-character adventure sessions.
For me, I kind of get a kick out of being able to retain resources even if others don't. If I'm a cleric, you had better really need healing or you'll have to wait until later--I prepared the spells I did for a reason. If I'm a wizard, I'm not going to waste my best spells on encounters that we are doing well in. It's only when the expenditure of the spells will prevent a net greater loss of resources elsewhere (such as hit points), or when it's necessary to prevent other calamity, or solve other problems, that I will use the big guns. Perhaps there is a connection with my out of character game-endurance? If I had less patience, I may be prone to use up the real encounter enders on fights that don't need them, simply to get them over with.
I don't think I'm a complete miser here. But I like to have an ace or two up my sleeve at all times, other than perhaps in the boss fights, or when I have to use that ace.
Part of my style is based on my personal enjoyment of endurance "sports" whether physical or role-playing, and part of it is based on my initial introduction to D&D through the AD&D "Gold Box" computer games--where you often had to plow through multiple challenging encounters (often with dozens of opponents) before you had a safe place to rest.
How would other people analyze their own styles? What factors contribute to it? Initial play experience, initial version, fellow player encouragement or cricism?