iserith
Magic Wordsmith
All of you who are worried about fudging the dice. One that's the point to keep the story flowing and if you have a good DM that will work in your favor.
I've saved my party from certain death that way far more often than I've used it against a player. In fact the only time I've ever fudged dice malicously was when I had a friend who went to the game store spent 3 hours rolling from the bowl of seconds dice they had and found a die that rolled 18 to 20 pretty regularly. Everytime he rolled a natural 20 I rolled a natural 20. He was exceptionally dense . his party had to wait until I went to get food and ask him if he'd noticed every 20 he rolled prompted a 20 from me. heh....
If your worried your DM is going to screw you. find another DM you shouldn't be there.
I'm not against fudging because I think it will be used against me. I'm against fudging because I want my decisions to matter. If my reasonably informed decisions plus whatever dice I'm asked to roll as a result of those decisions (or the DM ends up rolling) indicate that my character is dead, then that's a fair outcome in my view and one that the goals of play for the game take into account. It can still be a great game where everyone has fun (including me) and contributes to the creation of an exciting, memorable story.
As well, the DM doesn't need to fudge dice since the DM sets the stakes. If the DM is rolling for life or death stakes, but isn't okay with death being an outcome of the roll, why then is the DM setting the stakes at life or death? The DM can choose something else instead and roll for that.