Don Durito
Hero
And of course if you're in a dungeon and roll a wandering monster encounter with a patrol and that patrol turns and run at the sight of the PCs...well that becomes more interesting.
Do the PCs chase and try to prevent the alarm getting out (in which case future encounters will get more dangerous)? Or do they let them go and conserve resources?
But this way they get a choice, so it doesn't feel like a filler combat.
Do the PCs chase and try to prevent the alarm getting out (in which case future encounters will get more dangerous)? Or do they let them go and conserve resources?
But this way they get a choice, so it doesn't feel like a filler combat.