ConcreteBuddha
First Post
Stalker0 said:
Also, don't underestimate the power of DR/-. 2 damage of every hit doesn't seem like much,
It isn't much. Really.

Stalker0 said:
Also, don't underestimate the power of DR/-. 2 damage of every hit doesn't seem like much,
ConcreteBuddha said:Oh yeah, and DIVINE MIGHT ROCKS!!! Whew...
(And yes, IMCs Divine Might takes a standard action to activate. The Sage was smoking crack on that one. It would be TOO good if it was a free action to activate.) [/B]
Zerth said:
As a DM I would never allow players to use Divine Might as a free action, it's way too good like that.
Vocenoctum said:
A player in the game I DM presented the spell like that, but I don't read it that way.
"The weapon negates the damage reduction of evil creatures and is capable of striking evil incorporeal creatures as if it had a +1 enchantment bonus."
Some read it as "The weapon negates the damage reduction of evil creatures. The weapon is capable of striking evil incorporeal creatures as if it had a +1 enchantment bonus."
I read it as "The weapon negates the damage reduction of of evil creatures as if it had a +1 enchantment bonus. The weapon is capable of striking evil incorporeal creatures as if it had a +1 enchantment bonus."
Ah well.
Stalker0 said:Actually, what is most of yours take on letting a warhorse into a dungeon?
Its only usually a little taller than a human standing, and a smart horse (which a palys mount is) can usually make it through human sized doors.
In terms of avg damage, Fighters and Barbs beat palys, that's what they do, that's what they are supposed to do. Palys get to shine in certain situations, and they do it quite well. You won't be the man all the time, but you'll be the man enough to feel your time was worth it.
Also, don't underestimate the power of DR/-. 2 damage of every hit doesn't seem like much, but over the course of an adventure it can mean some seirous hp savings. At high levels, a lot of those creatures got 3 or so attacks, and since a barbs AC tends to blow, 4 to 6 less damage a round is preety nice,
Celtavian said:It is a free action. The FAQ for DotF indicates that you Divine Might takes immediate effect whenever you decide to use it while attacking.