Micah Sweet
Level Up & OSR Enthusiast
The Star Wars 5e books are great! I use them all the time.I have also found a group that built a Star Wars 5e: Star Wars 5e and Mass Effect 5e: Mass Effect 5e
The Star Wars 5e books are great! I use them all the time.I have also found a group that built a Star Wars 5e: Star Wars 5e and Mass Effect 5e: Mass Effect 5e
Stongly disagreeThere's no good reason for scare quotes on players...
There are a variety of ways to play; it is a mismatch of styles. They are very much players; just not players wanting the same style as their GM...(snip)...
What his players want appears to be "beer and pretzels" hack-fest.
That doesn't make any of them any less gamers nor players.
Just mismatched to each other.
the first four depend on the RPG, the last three are very much up to the DM
- Fast paced
- Tactical (more than 5e)
- High power level
- Competent characters
- Breeze past the roleplaying
- No inventory management
- But still an RPG (not a boardgame)
Don’t need the gatekeepy BS. Aramis erak is right.Stongly disagree
That was my situation before three of the players left for college. Now, just the adults remain.My group is a mix of 40s and teens. Some of which are autistic and or lazy. You got it easy bub.
I find it very different than 4e because of 10 levels vs. 30.The one "unique thing" about the design that really gives me pause is the exception-based/power design.
That's the sort of game design that really killed the 4E experience.
Let's print out a notebook describing all your multitudes of powers, which are all augmented every level and change based on your magic items (which get awarded every level), and you have to look through your printed notebook to decide what you're going to do each time your turn comes up.
I just wanted a change from that style of play.
Have you tried pushing the research on them?They said "no." I asked if they would prefer just to play a boardgame, but they said "no, we want RPGs." Lord help me if I can figure out what kind of RPG they would like to play.
Because you literally can't create and publish a campaign that isn't scripted to some degree at this point. Come back in 5-6 years when they'll be able to AI it as a campaign base but adaptive adventures. Until then, scripted is what is possible, so it's what they sell.There’s nothing wrong with scripted adventures. I know the internet hates them but apparently they are popular enough that the industry continues to produce them.