We enjoyed the heck out of it, though always got mad when my brother used the one special ability where you got to use your shoe to smash an opponent. That seemed particularly OP.i had forgotten about Clay-o-rama! If that counts I may have to revise my answer. I will need to think about that one.
Dragon magazine was great for introducing people to new games, whether they were TSR's or not. Some of those ads were so evocative. I've never played a single game of Talislanta, but this ad still lives rent free in my head:I stumbled into D&D, but when I got my first issue of Dragon Magazine back in the early/mid 80's I found out that D&D wasn't the only RPG. There were ads for TOP SECRET, STAR FRONTIERS, GAMMA WORLD, BOOT HILL, TRAVELLER, VILLAINS AND VIGILANTES, and a new MARVEL SUPER HEROES Game was coming out or had just come out. Within a year of me reading that first Dragon magazine, I was playing Star Frontiers, Top Secret, and Marvel Super Heroes. I think that we didn't have such an adverse reaction to trying and playing a new game other than Dungeons and Dragons.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.