Keeper of Secrets said:
Are these lower level characters (under 5th) who are getting whacked?
Nope. Current campaign is at 15th level and going strong. Last session: 2 out of 7 PCs dead, 1 irretrievably. The session before saw no casualties despite a major battle (thank you, psionic
disintegrate!), but the one before that took down 2 PCs out of 8, and before that 1 out of 7.
Keeper of Secrets said:
When they must generate new characters, are they started over at 5th (or current) level?
New characters start 1 level back from the highest level PC (and all PCs are "grandfathered" to within 1 level, whether they die or not).
Keeper of Secrets said:
How does the GM typically work the new character in, if in the middle of a dungeon or some other 'remote' place?
Most of our adventures don't take place in a dungeon environment, but the current crop has. The new characters had been turned to stone by a gargantuan demonic construct (some beastie from the
Fiend Folio, don't recall the name) and were saved by
Ruby Rays of Reversal. Lots of
Ruby Rays of Reversal. And more all the time.
In this campaign, past characters were usually introduced as mercs or family friends recruited by our employer/accompanying NPC. Although we joined a druid and his ogrun bodyguard while on a dragon hunt, and found a "daring" 12th-level rogue and bard pair hiding in a burned out village they'd hoped to loot, only to have our arrival signal the return of the raiders.
When I GM, I'm usually running either military or espionage campaigns. New characters are introduced as either local allies or reinforcements sent by high command. Of course, none of them can be trusted, especially in those espionage campaign.
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