Right, my calculations assume that no NPC dies.Goolpsy said:8 years is FAST! but your calculation just countin those dying from the battles and the chance of it... im just very curious...
Actually, your calculations assume that no NPC of the party you're tracking dies.Nail said:Right, my calculations assume that no NPC dies.
Brother MacLaren said:Actually, your calculations assume that no NPC of the party you're tracking dies.
Along the way, they've killed 2876 other NPCs, with the highest bunch being CR 17.
And EACH of other (deceased) NPCs may have killed a lot of other NPCs to get where they were (unless the deceased NPCs were monsters with no levels and therefore no need for XP).
And those killed by the deceased NPCs killed a lot to get where they were, etc.
So, of the total NPCs in your world, it could be that a few hundred thousand died for every 4 that reached 20th-level. Kind of a pyramid scheme.
Raising the dead is not really an option for the hundreds of thousands of lower-level NPCs killed along the way. And you lose a level every time, so it does hold you back.Artoomis said:Right. And a certain number of those who died may have been raised and then made it to 20th level themselves. Not too mention that killing opponents is not required, only defeating them. And on and on... Think about this too hard and your head will explode!!
Brother MacLaren said:...As to surviving nonlethal defeats, this is true, but you can't exploit it...
Artoomis said:...while a less generally peaceful setting will expose folks to more experience-producing events.