Li Shenron
Legend
How the crap do you explain the rogue's Evasion ability?
The default explanation is right there in the ability text: “you nimbly dodge out of the way of certain area effects.” However, that never quite fit the picture in my head. Leaping away from explosions and action-rolling like Indy are perfectly cromulent, but both maneuvers require you to actually move.
First, the game is NOT an accurate simulation of reality. Insisting that it must be, is a recipe for misery.
The Rogue is in fact moving as much as she needs. Except that she still starts from the same spot on her turn. Perhaps she took some steps sideways and back while she was not her turn, something the rules do not allow you to in other cases, but it doesn't matter, the only thing that matters is that she got the Evasion's damage discount. Or perhaps she WILL take a move in her next turn (or has taken a move in the previous) and that retroactively explains the evasion. The Indiana Jones trap wouldn't even need to think about it, as Indy obviously needed to move PAST the trap, it doesn't matter that a Saving Throw is instantaneous, it can also represent the outcome of something longer in time.