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Hunters needed in the Western Heartlands (OOC Thread)

Verbatim can you tell me what you think of my char? Ill flush out a background and desciption if you want one. Please check for errors everybody i make mistakes ;)
 

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Stish Stonetoes
Gnome Rogue

Stish was born and raised in the small metropolis of Hill's Edge. His father was one of the more successful mayors the town ever saw, winning the election two years running. He grew up a city boy, well educated, wealthy family, happy home, the works. Young Stish decided early that there was no life like city life, but even cities have their dangers.

Stish had become good friends with one of the house servants, a halfling by the name of Timmers. Timmers and Stish spent many a summer day exploring the streets and alleyways of Hill's Edge. They would spy on the criminals and thieves and hoodlums of the town and treat it like a game. Stish would always push things farther than Timmers, always trying to beard the tiger in it's den. Timmers would pay the price for this one night. The two were caught, but Stish managed to escape.

Timmers was never seen again. At Stish's behest, his father launched an investigation to try to find his houseboy, and his son's friend, but it did no good. The boy was gone. Stish took the loss hard. As soon as he was old enough, Stish joined the city guard. His father was displeased, but he understood. He did, however, give his son a little leg up with his political backing. Mr. Stonetoes knew his son well enough to know that Stish wouldn't be happy working a desk job, and he wouldn't advance enough to affect the changes he wanted as a beat cop. So it was that Stish became a wandering guard, travelling the Western Heartland, looking to become the Gnome that could make up for what he had already caused to be lost.

Description: Stish Stonetoes is, if you'll forgive the terminology, a rougish fellow, dispite his station. He flirts with the women, jokes with the men, and has an innate ability to become the life of any party he's a part of. He has a love of food and clothing, and particularly of the technological devices his race is famous for. He has started wandering the land in hopes of finding himself, and becoming a person he can be proud of, a person who can keep his hometown safe, in ways that his father was unable.
 

Here is my concept. History, Background, and Personality to follow.
Albion was a glass blowing merchant from Amn. He frequently stole his materials from other merchants and attracted the attention of the Thieves' Guild. Without a license from the Guild, his actions were condemned, and a bounty was placed on his head. Albion fled Amn to save his hide.

[sblock=Albion Nodelkiir]Albion Nodelkiir
Rogue (1)
Chaotic Neutral
Male
Half-elf
Celebrates
Age: 32
Height: 5’-8”
Weight: 142lbs
Eyes: Hazel
Hair: Raven
Skin: Cream

STR: 10 (0)
DEX: 14 (2)
CON: 12 (1)
INT: 16 (3)
WIS: 10 (0)
CHA: 12 (1)

HP: 7
AC: 16
~ Touch: 12
~ Flat-Footed: 14

(1) Fortitude: 1 + 0 + 0
(4) Reflex: 2 + 2 + 0
(0) Will: 0 + 0 + 0

(2) Initiative: 2 + 0
BA: 0
~ (0) Grapple: 0 + 0

Weapons
Weapon – Attack Bonus (Damage) Threat Range

Skills
(7) Appraise: 3 + 4 + 0
(1) Balance: 2 + 4 - 5
(5) Bluff: 1 + 4 + 0
(-4) Climb: 0 + 1 - 5
(7) Craft (Glass Blowing): 3 + 4 + 0
(5) Decipher Script: 3 + 2 + 0
(3) Diplomacy: 1 + 0 + 2
(9) Disable Device: 3 + 4 + 2
(3) Disguise: 1 + 2 + 0
(5) Gather Information: 1 + 2 + 2
(-1) Hide: 2 + 2 - 5
(-4) Jump: 0 + 1 - 5
(5) Knowledge (Local): 3 + 2 + 0
(1) Move Silently: 2 + 4 - 5
(1) Listen: 0 + 0 + 1
(8) Open Lock: 2 + 4 + 2
(7) Search: 3 + 4 + 0
(-1) Sleight of Hand: 2 + 2 - 5
(1) Spot: 0 + 0 + 1
(-10) Swim: 0 + 0 - 10
(3) Use Magic Device: 1 + 2 + 0

Feats
Nimble Fingers [1st Level]
Mercantile Background [Regional]

Special Abilities
Immunity (Sleep)
+2 Save (Enchantment)
Low-Light Vision
Trapfinding
Light Armor Proficiency
Simple Weapon Proficiency
Rogue Weapon Proficiency
Sneak Attack 1d6

Languages
Common
Elven
Tethyrian
Dwarven
Gnome
Undercommon

Possessions
Dagger (1lb)
~Type: P
~AB: 0 + 0
~Damage: 1d4
~Critical: 19x2
Hand Crossbow (2lbs)
~Type: P
~AB: 0 + 2
~Damage: 1d4
~Critical: 19x2
Chainshirt (25lbs)
~Type: L
~AC: 4
~MAX DEX: 4
~Check Penalty: -2
~Spell Failure: 20%
~Speed: 30ft
(10) Masterwork Bolts (1lb)
(10) Bolts (1lb)
Artisan’s Outfit (4lbs)
(50ft) Silk Rope (5lbs)
Waterskin (4lbs)
Glass Mirror (.5lbs)
Sack (.5lbs)
Artisan’s Tools (5lbs)
Thieves’ Tools (1lb)

Weight Carried: 50lbs (Medium Load = 20ft)
Light Load: 33lbs or <
Medium Load: 34lbs – 66lbs
Heavy Load: 67lbs – 100lbs
Lift Over Head: 100lbs
Lift Off Ground: 200lbs
Push or Drag: 500lbs

Speed: 20ft

Moneys
GP – 70
SP – 9
CP – 0


Background

Personality

Description[/sblock]
 
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All right, here's the final, updated version of my character;

Chan Altharaz
Male Human Paladin 1
Lawful Good
Origin: The_Western_Heartlands


Representing burnout02urza

Strength 14 (+2)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 12 (+1)
Wisdom 10 (+0)
Charisma 14 (+2)
Size: Medium
Height: 6' 2"
Weight: 210 lb
Skin: Pale
Eyes: Gray
Hair: Dark Brown; Straight; Beardless



Sect: Torm


Total Hit Points: 11

Speed: 30 feet

Armor Class: 16 = 10 +4 [chain shirt] + 2 [dexterity]

Touch AC: 12
Flat-footed: 14
Initiative modifier: + 2 = + 2 [dexterity]
Fortitude save: + 3 = 2 [base] + 1 [constitution]
Reflex save: + 2 = 0 [base] + 2 [dexterity]
Will save: + 2 = 0 [base] +2 [bullheaded]
Attack (handheld): + 3 = 1 [base] + 2 [strength]
Attack (missile): + 3 = 1 [base] + 2 [dexterity]
Grapple check: + 3 = 1 [base] + 2 [strength]


Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
58 lb. or less
59-116 lb.
117-175 lb.
175 lb.
350 lb.
875 lb.




Languages: Chondathan Common Goblin Tethyrian


Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Sling [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning]

Greatsword [2d6, crit 19-20/x2, 8 lb., two-handed, slashing]

Spiked Chain [2d4, crit x2, 10 lb., two-handed, piercing]

Chain shirt [light; + 4 AC; max dex + 4; check penalty -2; 25 lb.]


Feats:

Bullheaded (regional feat)
Exotic Weapon Proficiency Weapon: Spiked Chain


Appraise Int 1 = +1

Balance Dex* 2 = +2

Bluff Cha 3 = +2 + 1

Climb Str* 2 = +2

Concentration Con 1 = +1

Craft (Toymaking) Int 5 = +1 + 4 (Campaign Points)

Diplomacy Cha 6 = +2 + 4

Disguise Cha 2 = +2

Escape Artist Dex* 2 = +2

Forgery Int 1 = +1

Gather Information Cha 2 = +2

Knowledge (nobility) Int 3 = +1 + 2

Knowledge (religion) Int 3 = +1 + 2

Ride Dex 4 = +2 + 2

Sense Motive Wis 4 = +0 + 4


* = check penalty for wearing armor

Your wisdom is too low to use paladin magic.




Human


Extra feat at first level (already included)
Four extra skill points at first level (already included)
One extra skill point at each additional level (already included)
Paladin


Aura of Good

Detect Evil

Smite Evil (1x/day; add +2 to melee attack roll, paladin levels to damage)

Code of Conduct / Association

Feat distinctive for Toril:


Bullheaded: Gain +2 on Will saves, can't be shaken.


Class HP rolled
Level 1: Paladin 10



Chan Altharaz's Equipment:
____________________

Weapons / Armor / Shield (from above)

Sling bullets (group of 10) x3

Backpack

Bedroll

Chalk

Flint and steel

Grappling hook

Mirror

Mug

Rations (1 day) x3

Rope (50', silk) x2

Signal whistle

Signet ring

Holy symbol (silver)

-----------------------

Total: 86 lb

44 lb
15 lb
2 lb
5 lb
4 lb
1 lb
1 lb
3 lb
10 lb
1 lb
 
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Thank you all for the interest in the game and I will put the finished party up later tonight.

All of the chars seem to be well thought out and made, so this will not be an easy decision.
 

Verbatim said:
Thank you all for the interest in the game and I will put the finished party up later tonight.

All of the chars seem to be well thought out and made, so this will not be an easy decision.

Ack.. I was hoping to have mine finished completely before you made your decision. Wife's been off work for the holidays and hounding me about being on the computer, so I haven't had a lot of time this weekend. Ahh well, hopefully he's good enough for now.


IG
 

industrygothica said:
Ack.. I was hoping to have mine finished completely before you made your decision. Wife's been off work for the holidays and hounding me about being on the computer, so I haven't had a lot of time this weekend. Ahh well, hopefully he's good enough for now.


IG

You are fine IG..enjoy the time with the wife and you can finish as you can. As I think you are the only arcane concept posted, I don't think you have to worry about too many others after your slot..:)
 

All:

Below are the players I selected for the game. I would like to say thank you for all the great submissions and if any of the players opt to leave the game those not selected will have first alt slots given to them.

Majin: Shadowleaf the Ranger
Hero4Hire: Ulrich the Wanderer
Xmanii: Khondar
Industrygothica: Riley VonLarich
Hippocrachus: Albion Nodelkiir

Here is the link to the Rogue Gallery. Please finish up backgrounds, item selection, spells, common mem spells, etc and post the chars up. Soon as they are all squared away, we will kick off the game.
 
Last edited:

By George, I believe I've got it done now. Thanks for selecting me; it should be interesting. In any case, Riley is posted in the gallery.

for the rest of the party: be advised that with the exception of once, in a very lax RL game, I've never played an arcane caster. I'll do my best not to blow us all up. ;)


IG
 


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