I'll do that anytime they've gotten within the range of what their lowest rolled hit points could be, the outcome of the battle is certain, and we're just in mop up mode. Nobody ever thought back on their game night and thought "gosh, I wish we got to have an extra two rounds trying to finish off that one hard to hit enemy".I'm the DM that says monsters/enemies die even though they actually have 1-5 hit points remaining, because I am the one getting bored of the combat.
Ha, when I ran Strahd, the (infected) pc and the werewolf who bit her and then escaped fell in love. He then turned against Strahd and accompanied them to his castle. One of the most fun side plots I've ever run.
To paraphrase an old GURPS forumite, I'm that gm that says it's not railroading if the PCs run on to the station platform and throw money at the teller demanding their ticket. Yeah, those are my players.I'm the DM that likes surprises, and thinks scripts/flowcharts/railroads are boring.
I'm the DM that plans a session based on what the players said their characters were planning to do the previous session, only to have to throw my entire plan out and have to wing it when they've had a week to think and decided they wanted to do something else I didn't plan for.I'm that DM who doesn't prep properly because I kept procastinating, but manages to nonetheless convince the players that the entirely winging-it course I've sent them on is some sort of in-depth ultra-detailed deal I spent days on. They still think some stuff I made up on the spot involving a tower in a forest and alhoon was part of an elaborate subplot.
One time I managed to sideline them for an entire 3hr session simply by making up a massive extraplanar market on the 30 minute bus journey to the session, which they were of course much more interested in than saving people or bashing heads.
I do normally do prep, I swear, like real prep, except when I don't...
That seems more like a "They're the players that..." kinda issue.I'm the DM that plans a session based on what the players said their characters were planning to do the previous session, only to have to throw my entire plan out and have to wing it when they've had a week to think and decided they wanted to do something else I didn't plan for.