I don't get the 'Explosive Spellcasting' feat

Given that most encounters as per the books are multiple monsters, and not always boss+minions, that's a corner case.

And at epic level, the added damage you get from the maximizing of dice is a drop in the bucket compared to the bonus dice of damage from magic enhancements.

But regardless, it's 10% chance of getting a critical on the primary target, and 90% of the time you don't. Of that 90%, 10% of the time you'll get a critical on the secondary target so can amass damage on the primary target.

That's 19%. The math works out to 1-(1-p)^n where p is the probability of a critical, and n is the number of targets.

Besides, it doesn't -have- to be a boss monster. What this feat helps you do is co-ordinated fire with your strikers, so that you can down an individual enemy faster, without reducing your total damage done. -That- is a great benefit and can be even more important than getting criticals on incidental targets. That reduces the incoming damage, which in turn, makes the fight go better for you.
 

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So at these levels the math is saying that the expanded burst thingy (I can't remember it's name) is a really good deal, who cares about the -2 to each die, you really want to maximise that crit opportunity by hitting as many as possible...


...including yur allies :p!


EDIT: Did I read somewhere of a PP or something that allows you to roll your d20s for attacks and assign them to whom you wish?????
 
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Altho, to be fair, I'd rather Flux than simply move bonus dice.

Exactly, it is a better feat by quite a margin. If you get the crit you can swap the 20! does the same as ExSpCa but works, if you want it too, every time you attack more than one enemy!

Houserule... anybody can take sorcerous flux, even melee chars (if they want) and use it with any power that attacks more than one target.
I like balance in feats.
 

Exactly, it is a better feat by quite a margin. If you get the crit you can swap the 20! does the same as ExSpCa but works, if you want it too, every time you attack more than one enemy!

Houserule... anybody can take sorcerous flux, even melee chars (if they want) and use it with any power that attacks more than one target.
I like balance in feats.

Except, that sort of takes away from the sorcerer's advantages. It's like Action Surge, it doesn't bolster any of the human features, but it's part of the human race identity. Just because one class has a better feat doesn't make the other feat bad, it just means that class is better at it. (Damage+AoE IS the Sorcerer schtick, they don't really have a lot else)
 

Yeah but this is not damage related but hit related. It should apply to anybody that has a area attack shtick.. i.e. controllers as well as the sorcerer. By what you are saying the Wizard ExSpCa feat is more appropriate to the Sorcerer, it is all about area and DAMAGE :)
 

I'm not disagreeing with the idea that a wizard wouldn't -want- Sorcerous Flux. But just because a class wants a certain benefit doesn't mean it's necessarily good for the class to -have- it.

It's like the Spellfury feats. At-wills are something -every- class has, and benefits for using them is something every class could use, but Spellfury is a sorcerer thing. By a similiar note, Wizards get a feat that lets them exclude targets from their bursts and blasts; yes, an Invoker or Sorcerer would want that, but that doesn't mean that the wizard's uniqueness should be taken away.

The existance of class-unique feats -are- as much a feature and calling card of that class as their features and powers.
 


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