DracoSuave
First Post
Well, the flavor of it is that sorcerers, being the masters of chaotic bursts of energy, have the ability to tap into that chaos and make it work for them a lot more than others. But they can't exactly make that shot more accurate without building up the Spellfury beforehand.
On the other hand, a wizard are less about guiding the chaos, and more about making things work as planned. So they can exclude targets, or make a single roll more accurate, or any other number of things.
Compare Raging Storm and Tempest Magic, same tier, but one is a sorcerer feat (Storm Magic, in fact) and the other isn't. They both give the same feat bonus to damage, but Tempest is just a bit.... well... more. Restricted feats are supposed to be better than normal feats, that way it's a lure for taking the class.
On the other hand, a wizard are less about guiding the chaos, and more about making things work as planned. So they can exclude targets, or make a single roll more accurate, or any other number of things.
Compare Raging Storm and Tempest Magic, same tier, but one is a sorcerer feat (Storm Magic, in fact) and the other isn't. They both give the same feat bonus to damage, but Tempest is just a bit.... well... more. Restricted feats are supposed to be better than normal feats, that way it's a lure for taking the class.
Last edited: