I got kicked out of my group!

Hrm.

I remember, now, I got kicked out of a d6 StarWars RPG group once. And I got 5 free SWRPG books out of the deal! Booya!

The GM was a big StarWars fan and we'd played some D&D together before, so he wanted to run StarWars, went out, bought a bunch of the rule books, and put together a "campaign".

It started with the Battle of Hoth ... and went down from there pretty quickly. Granted we were all a little juvenile. I seem to remember my character racing along on a speeder bike chasing down an ATST, making some rolls to jump off and climb on the ATST and chuck a grenade in the compartment, then jump off. Well, I got "knocked out" mysteriously with no rolls after jumping off the ATST, and everybody else in the group eventually gets mysteriously "knocked out" as well.

We wake up in holding cells in an Empire base of some sort and after that masterful bit of railroading we're left entirely to our own devices for half an hour of real time. So, being heroic PC-types, we put our heads together and make a "plan" to get out of the cell. Somebody plays sick and we call for a guard and overpower him as he comes in the cell.

Y'know. The usual.

The GM is going along like this is what he had planned from the begining. So okay, maybe the set-up was a little ham-handed, but we can roll with it.

We've got a blaster and a suit of Stormtrooper armor ... booya. One guy gets the armor and the gun, IIRC, and we play the "I've Got Some Prisoners" gambit and walk out into the hall. Turn a corner ... ten Stormtroopers open fire and without any rolls we're told that everybody gets killed. Then we're berrated for ruining the game and trying to "be stupid" and do things "totally outside the bounds of reality" and that, had we only waited a little longer the plotline would have kicked in and we'd have been rescued.

Schwa?

So I get in a big argument with the GM, basically tell him his GMing style sucks, he doesn't know how to run a game, and I could do better with my eyes closed. So there's the whole: "Oh yea? Let me see you try!" and I get all of the books. But I guess he got even more steamed after we all left and he called me on the phone a few hours later to grouse me out a little more to the point that we mutually agreed not to talk to eachother.

After that, it never really came up again. After a year, our common friend pool sort of brought us into at least polite conversation from time to time. I used the books to run a couple pretty successful d6 SWRPG games. Still have the books. Still have the original brown paper book covers he put on them to keep them from getting ruined, like now, ten+ years later he's going to call me up and ask me if I've got his WEG SWRPG books because he'd like them back. :)

--fje
 

log in or register to remove this ad

I was sorta kicked out of a group. My character was hung by the other PCs. I was playing a Gnome Bard. I guess that was my first mistake. Second mistake was I made him a Lawyer. Their hat for lawyers knows no limits.

I am getting bored with the kill all but one or two then torture to get info. This is often done by "good" characters. My character started to speak for those who could not speak for themselves. It became a whole your with us or against us thing. I tried to be neutral in all encounters and that did not go over well with them. When I did not convince the so called Lawful Good characters that I was on their side they had a Kangaroo court and hung my character.

I should say we had played off and on for several years. This was a new campaign we had not been playing long. They actually have no problem with me and want me to join the new campaign. I'm not sure I want to go back to the same old game in a new setting.
 

BiggusGeekus said:
In the end, he ended out shouting "We're not here to have fun, we're here to play the game!"
This is epic. This is how the universe tells you that you need to get some new friends. This is the voice of God making fun of your hobby.
 

Chainsaw Mage said:
Hmmm, not really getting axed, but sort of axing myself. I was in a 3.0/3.5 group which I founded back in 2001. We have played off and on for months on end (taking the odd month or so break). Since 2003 I haven't been DMing, but another guy has (you can read my previous posts in other threads about why I hate DMing 3/3.5 ;) ).

Anyway, under this other DM, the game was going downhill (in *my* view; other players enjoyed it). Every five minutes (it felt like) the game was stopped to look up rules, players were sitting around with their PHBs comparing interpretations like it was frickin' Mosaic law or something and they were a bunch of rabbis.

Each session got more and more tactical and wargamey; to the point where one player started calculating (I kid you not) the ANGLE at which his archer's arrow fired (can't remember the specifics, but I just sat there shaking my head while this idiot whipped out a protractor--seriously, a *protractor*).

I stopped going to the group. The group that I founded.

Now, don't cry for me. I'm currently running a fast-and-loose AD&D 2e game with a different group and all is well. ;)

Oh, so that's why you have it in for 3E. You had a bad group. It all becomes clear.
 

Chainsaw Mage said:
I don't know what's more pathetic (and disturbing): a teenage boy role-playing rape in an RPG, or an adult who is telling us about doing this when he was a teenage boy . . . and still defending it.

It's folks like yourself who have kept the "Creepiest Gamers" thread at RPGnet going.

He didn't role-play it. He said "they rape and kill you." He could have added, "and then they eat you," and it would still have been in line with what you can expect from orcs. It may have been a lapse in judgement, but it's still only a lapse. I don't think I'd alert the neighbourhood watch over something like this.
 

Hmm. I've been taken out of three groups in the past year.

The first one was a group that was recruiting for new members, because they said they wanted a larger group. So I came, played a few sessions, and then they kicked me out, saying that the group was too large.

The second was a group that had a heavy roleplaying focus. I decided to experiment and play a character of a type I usually wouldn't (an Elf Scout, incidentally). It was mentioned numerous times that there was some kind of questionaire that they all filled out, dealing with character background, personality, motivation, etc... I asked numerous times for said questionaire (as that would indeed help me fill things out, as opposed to my standard amount of 'discovering' a character's personality by actually playing him...), never received it. A few weeks later, I received an email telling me not to return, saying that they had all gotten together and talked about it, and they decided that they didn't like the way I was roleplaying... no previous warnings, nobody even mentioned it to me... but they apparently decided to talk with each other about it, instead.

The third time, I stayed with the group for about half a year... until I missed a couple sessions in the midst of finals week, when extremely busy with all manner of projects (and I would note that, up to that point, my attendance was perfect)... and was promptly kicked out, told that they needed 'more reliable players'.

Since then, I've been running a game. I somehow doubt that my players are going to kick me out... but I suppose it is theoretically possible.
 

BiggusGeekus said:
In the end, he ended out shouting "We're not here to have fun, we're here to play the game!"
You know, I've said that at least once. But, in my case, both I and the players I said it to knew I was joking. And, come to think of it, I may have been inspired by you telling this story on some other thread.

As for the actual topic on hand, I don't play enough to have ever been booted, although I have kicked a few players out of my group over the ages. The first one, I was browbeaten into doing it by the rest of my players (the player in question never bothered to learn the rules, which annoyed me, and annoyed the rest of the players for purely personal reasons). The result was "oh, alright, I don't think our styles were suited anyway", and we parted amicably. She's now quite happy playing WoD with another group.

The second and third times were with the same player. He got booted because of his arrogant obnoxious demeanor. It was his spoken credo that character creation was handled by making a bunch of characters and finding which one the other players didn't instantly hate. He loved to make characters and do things just so he could be the center of attention, so he got booted. Then, when my players convinced me to bring him back, he did the same as before, only he capped it with personal insults. So out he went again.

There have been times, though, when I have quietly collected the players I could stand and aborted an already dying group, rebuilding from its ashes. Those have generally worked quite well.

Demiurge out.
 



I've never been booted from a group, but that's because I usually run them. I have booted a few people and had a couple groups fall apart on me.

I had one group fall apart because one guy kept showing up late and the DM decided to boot him even though the rest of us felt that he had a legitimate excuse (his wife had to go in for dialysis) and kept apologizing for his tardiness. The DM sent out a group email telling him that he was through, which made the other two of us angry enough that we didn't want to game with that DM again.

I had another group fall apart because it was an after work game and one of my players was fired from his job. I was going to find a replacement player, but then I ended up deciding to leave the company a month later.

Oh yeah, here's what happened with a guy I uninvited at the first session.

Me - Hey <We'll call him Joe> "Joe", I'm running a game Saturday night. Will you be able to make it?

"Joe" - Sure, sounds good.

Me - Great!

"Joe" - Do you mind if I bring my <non-gamer, repulsive and annoying> girlfriend?

Me - [remembers what happened the last time "Joe" invited friends over during a game.] I'd really prefer not. I've only got four seats at the table and would prefer not to have any outside distractions.

"Joe" - OK.

Me - So you'll be there Saturday?

"Joe" - Yeah. Can you give me a ride?

Me - No problem. See you then.

-------------------------------
Saturday, 2 hours before the game.

Me - [Picks up phone and calls "Joe"]Hey "Joe", will you be ready to go in a couple hours?


"Joe" - [Speaking to girlfriend] <Your Wartiness> Do we have anything planned for tonight?

Repulsive Girlfriend Thing - No

"Joe" - [Pauses] I'm sorry, tonight isn't a good night. How about in a couple weeks?

Me - No problem. [Hangs up]

<Me never invites "Joe" to a game agan.>
 

Remove ads

Top