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I got to playtest Castles and Crusades!

Joseph Elric Smith said:
Well why be negative, if you haven't seen the game.
Ken
I'm not being negative about the *game*. I haven't seen it, so I'm making no comment about it other than: I was led to believe (or mistakenly believed) it was going to be a rules-lite version of d20. Now that I know what it is, I'm less interested.

What I am being negative about is the (what I perceive to be) marketing-speak Fiffergrund is using.

I mean, how are the designers at, say, GR "detached" in comparison to Gary and the guys at TL? How is it that C&C "recognizes that gamers like to tinker and mold" any more than any other RPG ever published? Isn't something like HERO or FUDGE more of a "tinkerers" RPG than one modeled after the rigid race/class system of AD&D1e?
 

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...and I said I would never post here again. :]

Well, as one of the C&C playtesters, I have to say this game is total "butt kicking for goodness!" as Minsc would say. I won't say anything about the rules (and NDA stuff) but I will say I haven't been this excited about a RPG in a long time.

Like someone said above, Modular. I think everyone will be surprised at the final product. It seems like it has taken the best of body and spirit of the past 30 years of fantasy RPGing and combined it into one.

Those who said they might or will be disapointed, I ask you guys just to wait and see. C&C might be what the doctor ordered. ;)
 

Geoff Watson said:
It's also a surprising change from Gygax's past rants on playing D&D 'his way or else'.
I'd also thought that Lejendary Adventures was the only system Gary really cared about any more... or is Castle Zagyg the only thing he's contributing to C&C?
 

buzz said:
I'd also thought that Lejendary Adventures was the only system Gary really cared about any more... or is Castle Zagyg the only thing he's contributing to C&C?
Well consider that for the castle there will be a boxed set and several supplements along with the work Rob is going to be doing with the castle too. You could say yes all Gary is doing is providing the castle. well that and a starting campaign area with a city and surrounding area :) OF course for many here with their anti Gary shirts on, that may not be a draw. :)
Ken
 

Joseph Elric Smith said:
Well consider that for the castle there will be a boxed set and several supplements along with the work Rob is going to be doing with the castle too. You could say yes all Gary is doing is providing the castle. well that and a starting campaign area with a city and surrounding area :)
So Gary didn't design C&C, then. I take it he's writing up Zagyg in LA and then TLG is doing the converting to C&C?
 

So Gary didn't design C&C, then. I take it he's writing up Zagyg in LA and then TLG is doing the converting to C&C?

No. To both.

Gary is involved with the design process, but he is not the designer. The Trolls are. All the playtesters are also involved with the design, but finalization is in the hands of Steve, Davis, and Mac.

Castle Zagyg is written with C&C stats, and may be dual-statted with LA, but, that is something I am unaware of, and am only speculating. I do know, for a fact, that the module itself is C&C format.
 

buzz said:
So Gary didn't design C&C, then. I take it he's writing up Zagyg in LA and then TLG is doing the converting to C&C?
No GAry is writing it for C&C. in fact as far as I know there wont even be a conversion to LA for the castle, just the C&C version.
Ken
 

I am also a person who has seen the C&C game (signed the NDA). It is not a bad system. The TLG guys did a nice job and I want to support them. It is not what I thought it was going to be. (I to was in the group that thought it was going to be a d20 lite version).
 

WSmith,

Never say "Never." :D

When can we see a list of the subjects that the playtesters are allowed to speak on? I'm hoping next week sometime, because I'd like to ask specifically what points will draw someone looking for the "first edition feel" that many old-timers crave without returning to some of the clunkier systems in 1E? (init and weapon vs. armor come to mind when I say this.)
 

buzz said:
So Gary didn't design C&C, then. I take it he's writing up Zagyg in LA and then TLG is doing the converting to C&C?

How presumptious!

If you saw any of my many posts on several websites about why I was not interested in doing my original castle-dungeons, you would know that I thought their spirit and soul would fit only with OAD&D or a system like it in those aspects as well as mechanics.

The Lejendary Adventure game system is my favorite one for creative inspiration and freedom, but it is not class-based, and so it would not mesh with the original castle-dungeons.

I agreed to write the Castle Zagyg material with Rob Kuntz after reviewing the initial draft of the Castles & Crusades rules, assessing them as close to OAD&D and improved in some areas.

Seeing as I authored the whole of the OAD&D game system, it is rather easy for me to switch from thinking in terms of the LA game and manage to create C&C system adventure material ;)

Cheers.
Gary
 

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