tetsujin28
First Post
Yikes. This thread had become really, really silly.
You don't say?tetsujin28 said:Yikes. This thread had become really, really silly.
Li Shenron said:Savate is from the 1800s, not exactly middle ages. Well, you can of course have such a thing in your D&D settings (it's not strictly forbidden to add something from AFTER the middle ages), but it's also a street-fighting thing IIRC that sounds to me extremely far from cloistered people who meditate about the cosmos and gain supernatural abilities... A Rogue with Improved Unarmed Attack would fit a hundred times better.
Pankration is the greek wrestling I had in mind. In D&D it would be grappling, definitely not the Monk mechanic which is based on speed and mobility.
No one up to this point had mentioned that Oriental Adevnetures had removed those classes; I myself had infactImret said:If all the classes are applicable cross-genre, why does Oriental Adventures remove the bard, druid, cleric, and paladin? Why are monks the only ones who get proficiency with asian-origin weapons at 1st level without expending feats? Why are all the options for monks, the least-customizable class until then, in Oriental Adventures? Why does the PHB, with a handful of exceptions, contain only weapons, armor, and equipment from European origin or straight out of fantasy?
Eleven class sounded better then ten. Something weird like that i would guess, has to be true. *ugh*Imret said:You can argue for the modern, all-inclusive, politically acceptable, "stop being narrowminded" approach all you want, but it doesn't change the fact that the monk is included in the PHB for the single, solitary reason of the designers of D&D 3.x wanted it there. Not because it was a critical party role, not because it meshes well with the rest of the game, not even because it's mechanically very good and has abilities that work well together (IMO, neither is true). It's there because white kids like to play ninja, because wuxia films are popular, and because eleven classes sounds better than ten.
Seconded for TruthImret said:I'm not saying the monk shouldn't be there. I'm saying with his abilities (and their names), his weapon proficiencies, the implications of calling an unarmed fighter with mystical powers a monk, the PHB monk is an unagi roll on the burger platter of the PHB. I've got nothing against sushi, but it's not even related to hamburgers.
Its really baffling to me that many people cant imagine a euroflavored martial artist, or that having monks could ruin suspension of disbelief.
the OA wants to fit a certain theme, an that is what Core D&D should have done before included a "cool class"
Crothian said:Just because the setting is Europian based doesn't mean it is entirely spawned from those concepts. I would expect exceptions.
This hasn't been accepted for decades. The last serious attempt to push this 'scientific ideology' upon the world was in Europe in the late 30s, early 40s...Nyaricus said:It should also be noted that for thousands of years, Europeans and Asians didn't mix bloodlines. It is generally accepted that ther are three main "races" of humans (and remember: that is to be read main races) - that would be Caucasion, Mongoloid and Negroid. Only Now-a-days that cultures are becoming more intergrated are issues such as the ones we are debating in this very thread becoming apparent > that would be either saysing "meh, shaolin monks could have a spot in Europe" and "ummm, why is Jackie Chan chillin with Arthur and Beowulf?". So, back to the bloodlines bit,and the theme of the monk, i have to say that Monks have NO place in a European-Inspired setting such as D&D. This makes sense from many POV's - including the evidence from human bloodlines that it would be Inpossible to have a Europe with Asian influences. The closest thing we got IRL was Middle-east and Northern Africa stuff.