Looks like a balancing act here. The Fury at-will, uh, leaves a lot to be desired, but I agree he appears to have the better extra damage mechanic. Fury also seems to have the better Grim Blackguard encounter power (at least if you're going for raw damage).The information on Blackguards is interesting, though I think the Fury Blackguard might be a bit better off unless the Domination Blackguards self damage applies for the whole round (Or just the next attack?).
The nice thing about the hexblade having both weapon/implement is normally you can get a choice of things like expertise. For example the Hexblades with light blades can get a lot out of light blade expertise (and in fact it's a really good option). Flail hexblades just don't get that choice, because there is no flail expertise and it makes the non-inclusion of it just silly. Especially as there are other builds/classes who wouldn't mind it either. Oh well.
The information on Blackguards is interesting, though I think the Fury Blackguard might be a bit better off unless the Domination Blackguards self damage applies for the whole round (Or just the next attack?).
Ahh, I guess that answered my next question then. First daily at Lv. 5 a la the Cavalier?
Hmm, I don't remember this from the Fury at-will that was previewed. Or is this something else entirely?
So I'm a little unclear on the blackguard: They get 1 at-will given to them by their vice and can pick a second at-will from whatever they want?
Ah. That's a bit poop, but still that's not the worst thing ever.Nope, all blackguards get the same 1st at-will, it deals extra damage for each adjacent enemy (+2 per, up to a max of +8), and their 2nd at-will is based on their vice.
Hm. I'm not clear on one aspect of the vampire class.
Does it actually get more uses of the "Blood Drinker" encounter power as it gains levels, or just the "spend a surge, deal more damage" power, or both?