So rather like hit points in general? Until there's agreement on what they are, deciding what happens when you lose them would seem difficult.
This is not an invitation to anyone to start another hit point debate, btw.
Exactly. Part of what I don't like about the whole GWF debate is that partly demands that we agree what hit points mean. If we leave damage on a miss out we don't have to say a great weapon always breaks through to do some strength damage by hitting every time.
As far as I can tell, if we leave it out and don't dictate how it saps hp you can have your hp as meat or other ways of looking at it; it's easier then to define HP however you want. I say let everyone keep their ideas of what hp are. We can argue (and already have so let's not again) how much the rules do define hp, but it's easier for everyone if the rules don't go out of their way to force you into a definition more than the nebulous (or distinct) one you already have.
And I agree; I want to see another 15 pages of hit point debate about as much as I want to see an argument about 4e rules text.
