I miss Melkor (3rd Gnome IR) :)


log in or register to remove this ad

We should probably wait for an official list of nations/cultures to choose from, before we start calling what we're going to play.

Just a suggestion, though. ;)
 

1 BC looks to be it to me, far and away the more popular. Heh, and I'm perfectly happy for people to pick themselves way to many factions for an even vaguely accurate comprehensive list.
 

Well, I might take some part of the Roman Empire (I certainly think it should be broken into at least two parts). But if Atlantis happens to be available... :D
 

Hi, Kalanyr:

I will try to send you a few good weblinks in the next few days. Also, I can probably work up a timeline of what was happening in the Realms or in the World of Greyhawk in 1 B.C.E.

As for non-humans, they may reawaken or arrive when magic starts up.

Also, I tried to contact Edena, but without any luck. He might have some good advice for you. Heck, maybe we can get him to play!!
 


Atlantis firmly belongs to the Hand of Plot.

Thanks William could come in handy though I think Festy and I agreed to avoid crossovers for the moment.

My preliminary thoughts:

People will start with control of approximately half a nation, whether this be absolute control of half the land and people (civil war) or contested influence over the whole nation. Probably break the Roman Empire into East and West for nations (a few centuries early though).
 

Kalanyr said:
My preliminary thoughts:

People will start with control of approximately half a nation, whether this be absolute control of half the land and people (civil war) or contested influence over the whole nation. Probably break the Roman Empire into East and West for nations (a few centuries early though).

Perhaps the players of smaller countries would have a greater degree of control over the country than rulers of the greatest empires. China and Rome would be more divided than Maya, for example. This would be very unhistorical, but it's perhaps better than the alternative.

The Celts were never a unified kingdom (though some of their tribes banded together at times), their division and infighting was the major reason why the romans could conquer them, but I guess that could change in the game. Since the Celts were rather weak around year 0, they should probably be a highly centralized kingdom on the british isles fighting to liberate their conquered countrymen in france, iberia, southern germania and the low countries.
 


Serpenteye said:
The Celts were never a unified kingdom (though some of their tribes banded together at times), their division and infighting was the major reason why the romans could conquer them, but I guess that could change in the game. Since the Celts were rather weak around year 0, they should probably be a highly centralized kingdom on the british isles fighting to liberate their conquered countrymen in france, iberia, southern germania and the low countries.

Don't forget, it's an IR/MR/whatever. History is being rewritten! ;p
 

Remove ads

Top