s/LaSH
First Post
I think the system is already more heroic than realistic. Without the need to focus on several opponents at once, AC means your odds against higher numbers of opponents are higher than normal. That's the big one, of course... but it doesn't promote true heroism, does it?
For the system itself to promote heroism, you'd have to throw in some things of which I have no idea. Like taking 10 on attacks... should be possible, but in what circumstances? It would greatly assist in fighting lesser opponents who should pose no threat to you.
See, there's one thing about heroes: they rarely fail. They know their capabilities, and always act within their (enormous) confines. Legolas doesn't miss with his arrows; he doesn't slip when performing insane tabogganning stunts. Why? Because his efforts aren't as random as those in D&D. His chance of failure is well below 5% (or at least it looks that way).
Is it worth taking out the randomness of these actions? If a player can push their limits accurately, then it might well be. If you can say, "I can jump that chasm", then you have confidence to proceed with death-defying stunts and so forth.
This isn't a complete theory, but it's something I've been considering a while... and the basic principle of heroes rarely failing is one that merits further consideration.
For the system itself to promote heroism, you'd have to throw in some things of which I have no idea. Like taking 10 on attacks... should be possible, but in what circumstances? It would greatly assist in fighting lesser opponents who should pose no threat to you.
See, there's one thing about heroes: they rarely fail. They know their capabilities, and always act within their (enormous) confines. Legolas doesn't miss with his arrows; he doesn't slip when performing insane tabogganning stunts. Why? Because his efforts aren't as random as those in D&D. His chance of failure is well below 5% (or at least it looks that way).
Is it worth taking out the randomness of these actions? If a player can push their limits accurately, then it might well be. If you can say, "I can jump that chasm", then you have confidence to proceed with death-defying stunts and so forth.
This isn't a complete theory, but it's something I've been considering a while... and the basic principle of heroes rarely failing is one that merits further consideration.