IC: Dichotomy's Age of Worms Redux, Part IV

Bazrim responds to Erdolliel, "You speak of him like he's a small child or lost puppy. I'm sure he could find something around here to fill his day. Or that parade we ran into the other day surely means there is some sort of festival going on that he could attend."
[sblock=ooc]plan to learn work on putting haste into my book.[/sblock]
 

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Kushnak shakes his head at the exchange. "Eskard will go with you. No one should be traveling alone while we're here."

He turns to Eskard and says "Do as she says and stay safe."

With that, he finishes breakfast and returns to his room to continue his crafting.
 

"A city this size is a festival everyday you dolt. I really doubt the effectiveness that Eskard will bring to a matter of state Kushnak, but if you insist on him coming..."
 



Nethezar snickers at Erdolliel and Kushnak's exchange. The scholar actually looks the worse for wear, like he hasn't even been cleaning himself.

While Kushnak and Nethezar craft, and Bazrim studies a spell, Erdolliel, with Eskard as escort, heads off to a guard station.
[sblock=Ti & o3 only]Erdolliel is easily able to find directions to an appropriate guard station. You make your way to what looks like a very utilitarian building. At the building's entry, you are allowed to enter and speak with a screening staff member. You are informed that if you actually went admittance to the grounds proper, so as to have access the proper officials, you will need to not only check in (giving your names for a log), but you will also need to be subject to search and will need to check both your weapons and armor.[/sblock]
[sblock=OOC]Bazrim's Spellcraft check (which doesn't acutally happen until the end of the day) to "understand" the spell: 9+, success. Baz now needs to spend another day, 3 pages in his book, and 300 gp to write the spell in his book.

UNLESS, did Bazrim already take a day to "understand" the spell? I don't recall.[/sblock]
 


[sblock=Di&O3]Erdolliel politely thanks the screening clerk for their time, signs herself in and divests herself of any armor and weapons she has, including a sizable quantity of daggers from seemingly nowhere. She then starts to work her way through any mazes of officials to set up the embassy.[sblock=oc]Int checks = +2 Diplomacy = +0[/sblock][/sblock]
 

Eskard follows suit and de-armors and lays his bow, quiver and great sword down without question and makes his mark before following Erdolliel quietly.
 

[sblock=Ti & o3]You are lead into the more secure section of the facility, where you are quickly deposited in a small, unassuming waiting room with nothing except a couple of benches and a large mirror along one side of the room. After you are made to wait what seems far too long, it is fairly obvious what at least part of the point of the room is (obvious for Erdolliel, at least; for Eskard...).

Finally, a tall, imposing looking man enters, followed by a short red-headed woman. The man has a modest, though obviously well-tailored suit. The woman wears a plain dress and has a book in her hand, with a pen with which she is taking notes, even before a single word is uttered.

"Erdolliel and Eskard," the woman flatly intones.

"Thank you," the man replies. "Now, I understand that your business here is... Hmm... what is it, precisely?" he asks dismissively.[/sblock]
 

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