IC: Dichotomy's Age of Worms Redux, Part V

Dichotomy

Explorer
Erdolliel deftly swims through the dangerous waters, reaches the stable floor along the south wall, and pulls herself up.

Eskard flies into a fury and swing madly at his unseen foe. Unfortunately, the warrior hits nothing but air.

Kushnak moves forward and waits for an opportunity.

Bazrim lets loose a bolt of fire, but, like Eskard, the mage fails to connect.

Nethezar curses, "I have nothing to counter this." The scholar moves forward and utters a blessing, which will hopefully be enough to help.

The two invisible beings each lash at Eskard. The warrior feels two swipes pass by him, but feels two others slam into him. The others again see the half-orc almost flip in the air from the blows.

[sblock=OOC]Erdolliel: swim check 13+, success; subjected to 1 weapon "attack", 6+ miss; climb check to get onto "land", 16+ success
Eskard: rages; full attacks 2, 18+, 27% miss; 4+ miss;
Kushnak: moves; readies
Bazrim: Scorching ray 2; 7+, 49% miss (so close...)
Nethezar: moves; prayer
1: full attack S, 4+ miss, 9+ miss
2: full attack S, 11+ hit, 15+ hit, 17 damage

I don't know whether Eskard still wanted to take his 5-foot step; both baddies were next to him anyway, so they either did or did not take 5-foot steps, too.

Status & Init
1:
2:
Erdolliel:
Eskard: 29 damage; rage
Kushnak:
Bazrim:
Nethezar:

Prayer: allies +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks; foes takes a -1 penalty on such rolls; 7 rounds[/sblock]
 

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o3caudata

First Post
[sblock=oc]Third try's the charm.[/sblock]

Eskard lashes out at the space the attacks came from, before retreating to the group.

[sblock=oc] Spring attack something, 5' step, PA 3 +13 2d6+18 (w/bless) then retreat to 5' above and 5' N of Kushnak.[/sblock]

Kushnak, shouts "YES!" and rummages through his scroll case.

[sblock=oc]Apparently he has a scroll case, with invisibility purge in it. Retrieve the scroll and cast.(unless that's to much, then just retrieve)[/sblock]
 
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TiCaudata

First Post
Erdolliel springs into action before returning to Kushnak's side.[sblock=oc]alright, so I'm confused as all hell about the lack of pinpointing... Did Eskard take a 5' step? if not Erdolliel will Spring Attack the one that attacked her since it didn't move. If Eskard did take a step, Erdolliel will SA the same square that Eskrad last attacked. Either way, I'm pretty sure that I can do the attack and get back to 5'N of Kushnak.

Dodge on the one that attacked me, Mobility on any AoO from the one I'm not attacking, +8 1d8+3

If it works out that there is no way that I can get to Kushnak, I'll shoot for getting within 10' of him. My movement is currently 40'.[/sblock]
 

worthley

First Post
Bazrim draws a dagger from his side and throws it at the unseen foe. "If this sticks, we'll be able to know where the target is."
[sblock=ooc]will target whatever is still invisible. if both are still invisible, throw at one Erdolliel attacked. +6 1d4. Does the -1 from str count on thrown weapons?[/sblock]
 

Dichotomy

Explorer
Erdolliel deftly darts out onto the plank and swings where she thinks one of the foes must be. Unfortunately, she hits only air.

Eskard lashes out, hits only air, and flies above Erdolliel. As the half-orc flies away, one of the invisible things smacks him again.

Kushnak, thinking he has an ace up his sleeve, uses his scroll of invisibility purge. Unfortunately, nothing happens.
[sblock=worthley]Bazrim is quite confident they are invisible stalkers now, since he knew the purge couldn't work on them.[/sblock]
Bazrim whips his dagger, which flies at the opposing wall.

Nethezar utters a prayer, and some of Eskard's wounds heal.

Unfortunately, the warrior quickly has new wounds, as he feels invisible blows crash into him yet again.

[sblock=OOC]I talked to Ti about this. I completely failed to mention that it requires balance checks to move on the planks. Ti told me he would risk it.

Erdolliel: balance check, 15+ success; SA 12+, 14% miss
Eskard: SA 2, 6+, 43% miss (good god)
1: AoO (while S can't provoke from 2, he can from 1), 19+ hit, 10 damage
Kushnak: gets scroll; casts
Bazrim: throws dagger, 10+ miss
Nethezar: CSW on S, 23 hps
1: 5-foot step; full attack S, 17+ hit, 2+ miss, 12 damage
2: 5-foot step; full attack S, 15+ hit, 3+ miss, 15 damage

Eskard knows that both of the attacks MUST have reach, and neither are right next to him (though he knows the general direction).

Status & Init
1:
2:
Erdolliel:
Eskard: 43 damage; rage
Kushnak:
Bazrim:
Nethezar:

Prayer: allies +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks; foes takes a -1 penalty on such rolls; 6 rounds[/sblock]
 

TiCaudata

First Post
"Maybe living is the better part of valor? The elf questions while waiting for Eskard to reveal the position of the enemies to her. "Eskard and I might be able to use the doors to the rest of your advantage."[sblock=oc]delay until after Kushnak[/sblock]
 

o3caudata

First Post
Frustrated, Eskard swings wildly before retreating again.

[sblock=oc]SA some square. 5' toward the general direction of the attacks. PA 3 +13 2d6+18 (w/bless) retreat next to Bazrim. Dodge on 1. And remember the mobility.[/sblock]

"A DAGGER! That's the best you can do dwarf? Get back, all of you.

[sblock=oc]Seriously? Ready to attack if something becomes visible. +11 2d6+6 (w/bless)[/sblock]
 

worthley

First Post
Bazrim, frustrated with his attempt to mark the attacker yells out, "I'm waiting for the room to be cleared, and wanted to track them." He then waits for the room to be cleard and burns everything that might be left in there.
[sblock=ooc]delay until everyone is out and fireball the room 7d6[/sblock]
 

Dichotomy

Explorer
While Erdolliel waits to make her next move, Eskard takes a wild swing, hoping to hit something. While the warrior hits only air, he, fortunately, feels another swing harmlessly fly near him, as he retreats back.

Kushnak prepares to hopefully hit something.
[sblock=OOC]I hate enworld so much. I do NOT want to know that someone posted or last checked the boards "1 day ago." I want to know the friggin' date and time. I don't know whether Ti has checked since o3 posted. So, I'm doing a sorta mini-round.

Erdolliel: delays
Eskard: SA, 3+ miss; moves back by Bazrim
AoO from one of the baddies: 5+ miss
Kushnak: readies

Up to Erdolliel's delayed action.[/sblock]
 


Dichotomy

Explorer
As Bazrim prepares to, hopefully, lay waste to the unseen foes, Erdolliel and Nethezar both carefully back out.

"You'd do well to follow your advice," Nethezar offers, as he backs out.

With Eskard gone, the two invisible foes focus a flurry of attacks on Kushnak. While his armor turns aside some of the blows, two sink in, leaving the half-orc bloodied.

[sblock=OOC]Erdolliel: withdraws (I'll assume Eskard is above her)
Bazrim: delays
Nethezar: withdraws
1 & 2: both 5-foot step and FA K; 1!, 15+, 3+, 18+, two hits; 17 damage

Back to Eskard. Kushnak is still readied (though, its not going to trigger, of course). Bazrim is delaying.

Status & Init
1:
2:
Eskard: 43 damage; rage
Kushnak: 17 damage (readied)
Erdolliel:
Bazrim: (delayed)
Nethezar:

Prayer: allies +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks; foes takes a -1 penalty on such rolls; 5 rounds[/sblock]
 



Dichotomy

Explorer
Kushnak carefully pulls back with the others.

With the way clear, Bazrim launches a small bead of flame from his fingertip. When it reaches the middle of the room, it suddenly explodes in a ball of flame. A couple of screeching screams ring out, letting Bazrim know he found some targets. Additionally, the three planks leading to the piling in the middle of the room all immediately collapse into the water, and other planks cause ablaze. Unfortunately, there is no satisfying sound of bodies dropping into the water, suggesting that the unseen foes are still conscious.
[sblock=OOC]I am going to assume Bazrim keeps the same course of action. I am also going to assume that he attempts to maximize damage to baddies and minimize it to himself (placing the fireball so it won't hit him).

Eskard: delays
Kushnak: withdraws (I assume somewhere into the cell-room)
Bazrim: stops delaying; fireballs; ref saves 15+, 17+, success; 10 damage

I'll stop there. Eskard can act whenever he decides to. Otherwise, Erdolliel is next.

Status & Init
1: 10 damage
2: 10 damage
Eskard: 43 damage; rage (delayed)
Kushnak: 17 damage
Bazrim:
Erdolliel:
Nethezar:

Prayer: allies +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks; foes takes a -1 penalty on such rolls; 5 rounds[/sblock]
 
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TiCaudata

First Post
"you best be moving dwarf! Erdolliel says as she closes the door and hustles to the next doorway.[sblock=oc]close the open door and move to just inside the next doorway, aka 5'NW of the stairs.[/sblock]
 

worthley

First Post
Bazrim runs after the others. A mixed look of failure and fear covers his face
[sblock=ooc]move at a pace to keep up with the others best he can, up to running[/sblock]
 

Dichotomy

Explorer
[sblock=OOC]FYI, I'm waiting because Eskard is delayed. He, in theory, can act whenever he decides to. I don't know whether he is continuing to delay, wants to act now, etc.[/sblock]
 

Dichotomy

Explorer
Pretending to be o3

"Carry the unconcious one if you can Eskard, but lets get out of here."

Kushnak turns his back to the invisible foes and moves away.

Eskard obediently retrieves the unconscious man and moves to follow Kushnak.

[sblock=oc]Eskard will take a penalty to movement to carry the guy if necessary. Otherwise, our plan is to keep moving away, headed for the door to outside, unless there's need for interference of some sort.[/sblock]
 

Dichotomy

Explorer
As Erdolliel quickly slams shut the doors, Eskard flies over and grabs the unconscious man. Nethezar begins to truck out. "I trust Eskard can fly us down. I'd hate to crush my neck trying to climb."

The unseen things don't appear to be following. At least, the doors don't move and no one gets struck by some unseen force.

The whole group quickly hustles through to the next room.
[sblock=OOC]We can probably leave combat, assuming you are making your way out relatively swiftly.[/sblock]
 
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TiCaudata

First Post
[sblock=oc]I'm coo with leaving combat.[/sblock]As the group moves through the next door Erdolliel shuts it as well. "Best to just be safe." At the catwalk, the elf tumbles to the lower level and continues out the main door, closing it after everyone leaves as well. "We can always rest up a little and then come back better prepared if we need to. Should we wake up the barmy guy since he's free now?"
 
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