Chult/Camp Vengeance
Afternoon
Round 0
“Ill omen?” Dellrak asked Kasqa.
“Bluidy rain stopped. I’d say tha’s pretty bluidy guid.”
But then the bugs came and the dwarf was singing a different tune, cursing in Dwarvish as he swatted fruitlessly before settling down to grumbling misery.
Con save: 1D20+2 = [1]+2 = 3
[OOC=]So dwarves have Advantage vs poison. Would that help here?[/OOC]
[sblock=Dellrak Actions]
Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Reaction: Opportunity Attack
Conditions:
Concentration:
Inspiration:
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[sblock=Mini Stats]
Dellrak Character Sheet
Initiative: +1
Perception: +4
Speed: 25
AC: 15
HP: 28/28 HD: 3/3d10+2
Bolts: 20
Bolts used:
Arrows: 19
Arrows used:
Detect Portal (1/R): Within 1 mile
Planar Warrior: As a
bonus action, choose one creature you can see within 30 feet of you. The next time you hit that creature on this turn with a weapon attack, all damage dealt by the attack becomes force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8.
Primeval Awareness (action and spell slot): For one minute per level of spell slot, detect within 1 mile (6 in favored terrain) aberrations, celestials, dragons, elementals, fey, fiends, and undead. This feature doesn’t reveal the creatures’ location or number.
Spells
1) 3/3 Protection from Evil/Good (Horizon Walker), Jump, Goodberry, Longstrider
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[sblock=Goals]
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[sblock=Party]
Rodrigo Di Castalone - male human fighter
Miss Imogen - female samurai, party member, Zhentarim
Chrysagon - male aasimar paladin, Order of the Gauntlet, Kelemvor
Harb - male human monk
Qawasha (NPC) - Chultan druid
Kupalue (Weed, NPC) - vegepygmy
Wulf Rygor (NPC) - Half-elf scoutmaster, Camp Vengeance
Tarri (NPC) - cartographer, Camp Vengeance
Kasqa (NPC) - Chultan warrior, Camp Vengeance
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