D&D 5E (IC) Fitz's Folly

Dellrak, Rodrigo, & Chrysagon

"Yes of course, travelling by river is the safest route. I can provide the money to purchase canoes. Whatever guides you hire will tell you more about the hardships of travel here." agreed Alistair Bol on the subject of boats.

He chose his next words carefully, not wanting to be too discouraging, "The general wisdom in Chult is that expeditions into the jungle are best with small forces. A large force cannot move with any great speed through the jungle and tends to attract... unwanted attention. The group I sent numbered eight, with three guides. It is good to keep an expedition at about a dozen, and certainly no larger than a score. Once a base of operations is created, such as Camp Righteous itself, then a company can dig-in and fortify. At that time larger numbers prove to be more desirable."
 

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Nameless

Reluctantly, the woman allowed Harb to examine her. As she removed her face-covering (to her shoulders), Nameless saw that she was hideously scarred, cracked and blackened, and covered with a salve for the pain. "I am Syndra Silvane, pleased to meet you, 'Harb'. At the height of my adventuring career in a great battle, I was killed by the breath of a White Dragon. My companions were able to defeat it and used a small part of the Dragon's horde to finance my recovery: A skilled priest brought me back, whole and healed. But now I feel the old wounds slowly returning!"

She coughed and continued, "I've spent much of my fortune to discovery why. From great libraries to men of knowledge, such as my friend the master of this house, I have sought information. To the best of our abilities we have concluded there can be only one cause: Someone extremely powerful has created a Necromantic artefact known as a Soulmonger. This artefact will steal the souls of the dying until it becomes god-like in its power. It is already very late in its power-building cycle if it is now affecting those who were once dead but were raised. The living could be next! And the power it consumes would be enough to challenge the gods."
 

As Harb conducts his examination he does his best to take take exacting notes of her condition, but finds himself at a loss as to how to make anything from it. Listebing to her story however, he takes notes on that as well and does his best to pick her brain as to the nature, possible origin and potential form of such an artifact.

"This object is a perversion of the natural order of death. I will do my best to find and stop it. If you discover any more information, please send a message to 'Soggy' who frequents The Thundering Lizard. He may seem a drunken fool, but will ensure that I get the information."

With that out of the way he settles in for what ge expects to be a difficult request to ask, and to be asked. Never the less, he does so, with as much respect to her situation as he can manage. "If I am unable to stop this before your passing, I would seekto be a witness to it. It may seem morbid, but those of my order seek knowledge from the moment of expiry. I may learn something of use in such a case as yours."

He doesn't expect an immediate, or necessarily any answer. Leaving the issue for her to mull over and. To choose to contact him only if she wishes to. Offering his leave, he sets off to return to the Lizard to copy his notes to be sent back to his order with a request for any useful information pertaining to this situation. (And also to report his findings to "Soggy".)

Squirrels are evil!
 

Nameless

When 'Harb' was done his examination, Syndra Silvane sat up and covered herself in her face-mask, robe, and blankets. A wizard familiar with the concept of research, she nodded at Harb's request but said, "I plan to hold out as long as possible. By the time of my passing, it may be too late for us all. But if you think you may be able to 'follow the soul' as it were, and track the location of the Soulmonger by observing the dying, it is worth a try. I will gather information on others inflicted with the curse and find you someone more... far gone, than I. I will send you this information as soon as I am able."

She saw him to the door, walking slowly and unsteadily, but with determination. Before he left, she placed a wooden token in his hand the size of a large coin. It was square and made from a hard red wood found only in the north, and carved with he Silvane family crest. She said, "I have many friends working on this problem. If you meet any of them, show them this and tell them I gave it to you - they will share information they have. They are: a friend of mine named Artus Cimber, who was once a Harper, like yourself; the Company of the Yellow Banner, mercenaries, but good folk; and Bruno's Brigade, a group of adventurers who have taken on the task. All are actively on the case, facing the perils of the jungle. Perhaps you may meet. Farewell."

Nameless headed down the road to meet with the others.
 

Rodrigo nodded to the priest's words

"I see the wisdom in your advice - but we are getting too far ahead. We will consult our companions, and send you word of our decision - we know that time presses for either yay or nay. We thank you for the food and advice. Gods willing, this curse will be vanquished"
 

Rodrigo

"Yes, just let me know if you are able to start and I will have the Wren deliver to you some funds to cover canoes and guides. You are welcome at my door whenever you need advice, information, or food. Though I am sorry for the climb up the hill in this heat." offered Bol, then he added, "I have some dealings with many of the Merchant Princes. If you find need to speak to one of them for any reason, I may be able to introduce you. There is no other way to trade directly with them, aside from a proper introduction."
 

Harb nods at the last bit of information and accepts the crest graciously. Then says his last "good day" before setting off. Once back at the lizard, he sits for an ale with soggy, buying a round for the man and anyone accompanying him. He stays for a bit, to keep up his mildly alchoholic persona and awaiting the return of his companions. While waiting he places a small slip of paper detailing his cinfings under his coaster, leaving it for soggy to find later.

Squirrels are evil!
 

Once the trio has left the estates Dellrak pipes up with a suggestion. "Do ye be thinking that Miss M could use her kiddie contacts to find out the last place this Derio character be seen?"
 



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