KahlessNestor
Adventurer
Angis Honack
Road
Morning
Round 2
Angis rushed to Titus’ aid, swinging his axes at the attacking orc.
Road
Morning
Round 2
Angis rushed to Titus’ aid, swinging his axes at the attacking orc.
Mounted Crossbow: +6 2d6 100/400[/OOC]
Marauding gnolls (Ardeep Forest, noble hunting party hostage)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)
Orcs in the north (Harpshield Castle, Floshin Estate, Newfield)
Lizardfolk with steel weapons and armor (Rock Tower, Crom’s Hold)
Save:
Move: AE23
Free Object Interaction:
Action: If possible, Angis will rush up and attack the orc attacking Titus twice. If there is another orc within 5’, he will use Horde Breaker.
Battleaxe: 1D20+4 = [12]+4 = 16
1D8+2 = [3]+2 = 5
Hunters Mark: 1D6 = [6] = 6
Bonus Action:
Battleaxe: 1D20+4 = [6]+4 = 10
1D8+2 = [2]+2 = 4
Hunters Mark: 1D6 = [6] = 6
Horde Breaker:
Battleaxe: 1D20+4 = [16]+4 = 20
1D8+2 = [5]+2 = 7
Hunters Mark: 1D6 = [6] = 6
Reaction: Absorb Elements or Opportunity Attack
Hunters Mark: 1D20+4 = [6]+4 = 10
1D8+2 = [6]+2 = 8
Hunters Mark: 1D6 = [6] = 6
Conditions:
Concentration: Hunter’s Mark
Inspiration:
Move: AE23
Free Object Interaction:
Action: If possible, Angis will rush up and attack the orc attacking Titus twice. If there is another orc within 5’, he will use Horde Breaker.
Battleaxe: 1D20+4 = [12]+4 = 16
1D8+2 = [3]+2 = 5
Hunters Mark: 1D6 = [6] = 6
Bonus Action:
Battleaxe: 1D20+4 = [6]+4 = 10
1D8+2 = [2]+2 = 4
Hunters Mark: 1D6 = [6] = 6
Horde Breaker:
Battleaxe: 1D20+4 = [16]+4 = 20
1D8+2 = [5]+2 = 7
Hunters Mark: 1D6 = [6] = 6
Reaction: Absorb Elements or Opportunity Attack
Hunters Mark: 1D20+4 = [6]+4 = 10
1D8+2 = [6]+2 = 8
Hunters Mark: 1D6 = [6] = 6
Conditions:
Concentration: Hunter’s Mark
Inspiration:
Initiative: +1
Perception: +4
Speed: 25
AC: 14
HP: 40/40 HD: 4/4d10+2
Bolts: 11
Bolts used: 2
Handaxes: 12/12
Spells
1) 2/3 Absorb Elements, Cure Wounds, Hunter’s Mark
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.
Perception: +4
Speed: 25
AC: 14
HP: 40/40 HD: 4/4d10+2
Bolts: 11
Bolts used: 2
Handaxes: 12/12
Spells
1) 2/3 Absorb Elements, Cure Wounds, Hunter’s Mark
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Drui Holderhock - dwarven cleric of Tempus soldier
Titus - human Waterdhavian noble fighter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Drui Holderhock - dwarven cleric of Tempus soldier
Titus - human Waterdhavian noble fighter