D&D 5E (IC) Scourge of Daggerford

Tommi finds himself caught in the palisade, and has to work to extricate himself. He's cussing himself and not being there for Escella, and he still hasn't fully seen what Lionel is doing. He gets through and runs north.

His voice roars out. "I'm coming Escella!"

OOC: Action to get through the barrier? Or I can roll Athletics, but I figure he's landed and damaged himself. If so, then he has Move_Bonus Dash for 60' movement, which (I think) puts him on the 40 row (U 40? possibly cheating over to W or X 40?).
 
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"No time, elf! Just keep following!"
He cleaves into the boar's forehead cleanly killing it before rushing off toward the archer
"ARRR! You cowardly pinpricks, I'll prick you full of your own arrows by hand!"

Rage attack vs Boar; damage: 1D20+6 = [20]+6 = 26;1D12+3+2 = [7]+3+2 = 12
Crit damage: 2D12 = [2, 7] = 9
total 21 damage
OOC: this should kill the boar even if it makes the save (durnn the low damage rolls)
Move: AB 59
Second attack:
Throwing axe vs archer 3; damage: 1D20+6 = [5]+6 = 11
1D6+3+2 = [3]+3+2 = 8


My second (and last) throwing ax, only daggers now
 

The elf-host fell on the boar as Vairar moved from tent to tent, donning his shield. Finally, Lunn hacked it down before running northward and hurling an axe at the orc archers, who retreated to the north. The elves surrounded the tent, standing in formation for when Vairar would need them next.

A grubby-looking human came out from behind a tent and made to calm the last remaining boar. He addressed the elf-host (who weren't listening and probably didn't understand him at any rate, but Vairar could hear), "Please don't murder Heddie or me, masters. We just do what we're told."

Angis pulled his axe out of a fallen orc and turned to the west. He moved his mark to an archer and hurled a hand-axe, that glanced off the archer's shoulder, throwing off its aim, but failing to kill. One arrow from the other archer found its way into Dornuk's thigh, but still didn't slow the charging barbarian.

OOC: Sprit Guardians & Lunn kill the boar; Angis did 6 to OA3. Lunn took an arrow for 9 (4).

 

Lionel received a blow from the orc rider but managed to hold on. The boar was galloping on and Lionel held onto the orc rider with his free hand. With a swift slice to the throat, the orc rider slumped — dead. Lionel jumped off the charging boar, carefully avoiding being gorged by its tusks and then set off back towards Escella.
He let the boar continue — it will probably stop eventually if no input from the rider and find a mud hole to wallow in.

Action: Short sword attack and damage, incl sneak attack damage: 1D20+7 = [8]+7 = 15
1D6+4+3D6 = [5]+4+[6, 4, 1] = 20
. A successful Insight Fighting lasts for 1 minute.
Bonus Action: Disengage
Move: 30 ft, or less due to difficult terrain, towards Escella... not sure how far the boar has moved.
 

Escella lay on the ground under a tree. She twitched, still alive, and the orc that had felled her raised his axe for a finishing blow. Then he saw Lionel dispatch the boar rider, dismount, and come running toward him. He left the fallen woman behind and charged at the halfling instead. Lionel timed it perfectly: As the orc bore down on him, he hit the ground and slid past as the big axe swung over his head.

Oh-Six and Tommi were also on their way to help. The boar, now riderless, began to wander aimlessly.

OOC: Orc2 missed Lionel. Looks like Lionel is getting the hang of this adventuring thing! Rider's dead. Escella's not. It's a close one, but I think everyone will be okay. Knock on wood.

O2 vs Lionel
Axe: 1D20+5 = [4]+5 = 9 miss
[/spoiler[
 

GM: Encounter: Doughty Daggerfordians vs Jagged Scythe Orcs
JSOrcCampN8.jpg

(General Features) Difficult Terrain: Trees, Rocks, Mud; Visibility: Bright Light (Day); Hazards: Fortification Spikes
JSOrcCampS8.jpg

(General Features) Difficult Terrain: Trees, Rocks, Mud; Visibility: Bright Light (Day); Hazards: Fortification Spikes
Name * AC * HP * Hit Dice * PasPrc * Spells * (Notes)
(PCs)
Angis AC14(15) HP 22/58 HD 5/6 PP15* SS 2/4 1/2
Dornuk AC18* HP 10/71 PP14* MA 3/3 BM 3/3 S.dc15
Escella AC14 HP 0/33 HD 3/6 PP18 SS 2/4 1/3 1/2 SP 5/5 (dying)
Lionel AC16 HP 42/51 HD 6/6 PP14
Tommi AC14 HP 17/39 HD 6/6 PP17
Vairar AC18*(20*) HP 8/45 HD 5/6 PP13* SS 3/4 1/3 2/3
(NPCs)
Oh-Six AC13(18) HP 22/22 PP15(20)* Shock+5,1d8; SS 3/3 fly60'
Name * AC * HP * PP * (Notes)
(BGs)
OrcBlades AC16 HP60ea PP13*
-Winner 0/60 (dead); Loser 0/60 (unconscious);
OrcEye AC16 HP 45ea
-Eye1 0/45 (dead); Eye2 0/45 (dead)
OrcBRider AC13 HP32ea PP10*
- OBR1 0/32 (dead); OBR2 0/32 (dead)
Orogs AC16 HP42ea PP10*
-Orog1 0/42 (dead); Orog2 0/42 (dead)
OrcArchers AC13 HP16ea PP11*
-OA1 16/16; OA2 0/16 (dead); OA3 10/16; OA4 0/16 (dead);
Orcs AC13 HP15ea PP10*
-O1 0/15 (dead); O2 7/15; O3 0/15 (dead);
-O4 0/15 (dead); O5 0/15 (dead); O6 0/15 (dead);
-O7 0/15 (dead); O8 0/15 (dead); O9 0/15 (dead);
DireBoar AC13 HP42ea PP8
-DB1 42/42; DB2 0/42 (dead); DB3 42/42
GM: End Round Seven; Begin Round Eight
 


Oh-Six, flying low over the ground and around trees, passes in front of Tommi and stops over Escella's unconscious form. A flashing light, a cable dropping down, gracing her forehead as a spark ignites, before rising up and whizzing behind Lionel.

OOC: Move to X29
Action: Cure wounds 1d8+3=11.
Continue move to AC29.
 

Oh-Six moves faster than Tommi had thought possible, and he sees it whiz past him and towards Escella. Will she be alright?

He moves as fast as he can, towards Escella, towards Lionel, towards the remaining Orc.

OOC: Move, Dash, and Bonus Dash takes him to AC 29.
 

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