D&D 5E (IC) Scourge of Daggerford

JustinCase

the magical equivalent to the number zero
"So what're ye doin' in these parts?" asks Helgrim after snoring half the night away. Luckily for the others, the ancient dwarf couldn't sleep after a sanitary break in the middle of the night, therefore sparing the area more louder-than-a-crowded-festival snoring.

"Been escorting a caravan headed to Daggerford, meself, until we got ambushed by them darn gnolls," he explained sourly, chewing on the dry rations he produced from his too-full backpack.

"Only survivor, meself. Buried most o' what remained over there," he says, nodding in the same direction he did yesterday. "Been a few years since I left, but I used to be an adventurer around these parts. Never got round to returning after King Bruenor took me on to train his lads in Mithral Hall, after that whole business with the dragon."

OOC: Helgrim is easily telling you about himself and what made him come to Daggerford. Even though he's old, it sometimes seems that he claims to have witnessed events that happened perhaps too long ago for even his advanced age... :)

And even though he will not say it, it's obvious he's impressed with your fighting skills. ;)
 

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Neurotic

I plan on living forever. Or die trying.
"I am Lunn. We prevent trouble. Orcs most recent." offers half-orc at one point. He is otherwise taciturn and except for getting up for guard duty doesn't interact much with the group.

OOC: @MetaVoid, before sleeping, roll d3, that's spell level slot you recover, heal us as you can.
 

JustinCase

the magical equivalent to the number zero
Helgrim nods as Lunn introduces himself, then answers Escella's question with a look of determination.

"I'm not fer dying in me sleep, tha's fer sure," he spits, his eyes lighting up. "Been a warrior me whole life, and Moradin's not takin' me to his forge without an axe through me skull and me heart pierced with arrows!"

Quietly he adds, "See the Barrelton folk who took me in, or their wee lads. Do ye know of 'em? Used to run the white mill."

Returning his attention to Lunn, Helgrim says with a toothy grin, "Trouble like gnolls? Nastier than orcs, most are. Vile things. Ate more than I could bury."

Suddenly his eyes are cold and staring off into nothing as the dwarf remembers the ambush, and consequently his mind wanders to other unpleasant experiences in warfare.
 

Kobold Stew

Last Guy in the Airlock
Supporter
Tommi is silent as the old Helgrim speaks. He likes to think he knows about Daggerford and its history, but listening to him, he realizes that what he has called history is in fact merely fifty years of gossip. His mother Jyn had connections, and had been trusted with many secrets over the years, but the truth was that Tommi didn't know all that much about where he came from.

Thinking about this made the young man wistful. His mind drifted to Sherlen, and how she would never forgive him if he was eaten by gnolls. He resolved to be more careful. His finger tapped lightly on the arrow wound he had received the previous day.
 

"So what're ye doin' in these parts?" asks Helgrim after snoring half the night away. Luckily for the others, the ancient dwarf couldn't sleep after a sanitary break in the middle of the night, therefore sparing the area more louder-than-a-crowded-festival snoring.
The elves sleep lightly. Thus, Vairar separated himself from the snoring to get his rest. But once his watch came he commented quietly on the question.
"We're here to protect the elven people of Floshin Estate. But of course, any protection of them will extend to the towns around it."

"Been escorting a caravan headed to Daggerford, meself, until we got ambushed by them darn gnolls," he explained sourly, chewing on the dry rations he produced from his too-full backpack.

"Only survivor, meself. Buried most o' what remained over there," he says, nodding in the same direction he did yesterday. "Been a few years since I left, but I used to be an adventurer around these parts. Never got round to returning after King Bruenor took me on to train his lads in Mithral Hall, after that whole business with the dragon."
"That's...heavy. We have similar information from others, gnolls attacking and torturing other humanoids. If you're not dead set on going to your former town, you could join us. Get some revenge."
 

FitzTheRuke

Legend
Both Escella and Helgrim had a pretty good idea where more gnolls could be found. Escella's ordeal (not long past, she had been captured by gnolls and left in a pit while they peformed strange rituals around her) had occurred nearby. She had escaped, but she knew the way back. The idea of returning held mixed feelings - a chance for vengeance, but also a traumatic dread.

Helgrim had done what he could to rescue his fellow travellers that had been taken by gnolls. It was a task that he had failed at. It wasn't his fault - he had been alone then, and there were many gnolls. He had killed a few, picking them off and retreating, but it would have been no use to have been captured himself. He had several times considered an all-out attack. Alone, it would have been suicide - a fact that didn't bother him - but it was ingrained in him to try for victory before death.

OOC: Two similar places to go. Would you like to go to where Helgrim knows where gnolls are, or to where Escella was captured? They are not far apart, but the approach might change things.
 

JustinCase

the magical equivalent to the number zero
"Thanks," Helgrim says sincerely as Vairar invites him to join.

"Been hopin' to find allies to put them beasties in their place," he grimaces, "And ye're not terrible at fightin'. Just don't make a fuss an' save me skin if it comes to that, ye hear?"

The dwarf is a great warrior, but not much of a strategist, and he is willing to go to any place as long as he understands why. He freely tells about the gnolls he encountered and where he suspects their camp is, and asks about details regarding the camp Escella was in.
 


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