[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness

Sezarious

Explorer
[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness

Flicking her head back towards the Gand, Jihahna stops momentarily to take in a quick breath. Her fluttering heartbeat, her taught jaw, the strain in her voice and the anger in her head, all these things stop, just for a moment, before re-igniting, though a little less this time.

Still angry, but now aware of it, Jihahna regains some level of tactical thinking. She grunts in anger as she twists about in a circle and moves up towards the droid. She didn't want such a big threat to harm her friends any further. Little did she know, but by doing this, she was avoiding killing whilst angry... Not a bad thing to do when trying to avoid the temptations of the dark side.


OOC:

Jihahna's shot:

[_: 1D20+7 = [6]+7 = 13


Damn it. Ok, another force point.... Just light side this time....:

_: 1D8+1 = [5]+1 = 6


Whew, ok, damage now:

_: 3D8+6 = [3, 3, 3]+6 = 15


I think that destroys it. Blagh. Bad couple of rounds then.



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Binder Fred

3 rings to bind them all!
Targo

As if to answer his prayers, a riffle blast from his right takes out the last battle droid: it's the dark-haired human woman to the rescue!

Bent over in a crouch, carbine held in both hands, the nikto scrambles across the field of battle, closing-in on the gand and the twice-blasted side-tunnel...

[sblock=OOC]The nikto would like to use his remaining 1/2 move to stand back up again, then dash with his bonus action as per the Canny Action talent. Then drop prone (again), under cover if possible.[/sblock]
"How's the little guy doing?" he asks of Cal once he gets there, a little out of breath -- pressing his back against a bit of flow stone, blue bolts from the tunnel slashing the air around them.
 

Forged Fury

First Post
[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness

"Critical but stable," Cal replied to Targo in a matter of fact manner. His bedside manner was not the best, but he was pretty good at his job. "Thanks for holding our flank."
 


GreenKarl

First Post
Targo stood and shot at the battle droid but missed. He was looking to dive back behind cover when Jihahna’s blast destroyed the construct and so he dashed back to join the group. As he arrived Cal had just stabilized this Gand while Reks moved up by the tunnel and slashes one of the Sith Troopers with his lightsaber. He man cried out in pain and staged on his feet but remained standing. Kacela also tried to stab one of the troopers but missed.

The troopers in the chamber stood and started retreating back towards the tunnel they had emerged from. Then the two by Reks and Kacela also tried to flee. The trooper that Reks had wounded suffers at the end of the Padawan's lightsaber as Reks strikes him dead instead. As last trooper tries to flee, the one remaining prone trooper in the tunnel stood and fired a parting shot at Reks, catching the Jedi a glancing blow that was mostly absorbed by the Force. Then he too fled back into the smoky tunnel. The three last troopers in the smoke fired at the Jedi with multiple bolts of crackling energy and caught both with explosive energy and near misses. Kacela suffered only minor burns and while the Force again protected Reks from much of the damage it did not stop all of it and the Padawan fell back with a cry and dropped to the floor, cling to live!!!

The shaking and rumbling continued in the chamber. It was hard to tell but it seemed it might be getting stronger. It was impossible to determine where it was coming from… it seemed everything was shaking all at once!

GM: Initiative Order
22 - This Gand and Sith Troopers
21 - Kacela
19 - Cal
18 - Sergeant Uthall
17 - Reks
13- Battle Droids
12- Lieutenant Wessin
11 – Jihahna

[sblock=Round 6]Targo shot at the droid and missed. He dropped down behind some cover but then re-stands and moves back to where Cal is treating this Gand

Cal stabilized this Gand

Reks moves up and attacks the two troopers in the tunnel (#11 & 12), attacks and damage if he hits: 1D20+8 = [16]+8 = 24; 2D8+6 = [5, 7]+6 = 18
1D20+8 = [6]+8 = 14; 2D8+6 = [4, 1]+6 = 11
, hits 11 for 18 damage (he is now reeling) and misses 12. He also have ½ cover (+2 Reflex) from the troopers in the tunnel.

Jihahna shots and destroys the battle droid!!

Kacela moves up and misses the trooper. She also have ½ cover (+2 Ref) from those troopers in the tunnel.

Bad Guys
The troopers in the chamber take ½ move to stand and move back 6m. They then take the dash action to move another 12 meters (they are now 82 meters away from the first tunnel.

The troopers in front of Reks and Kacela, #11 makes his check vs. Reeling Ability check vs. Reeling: 1D20+2 = [14]+2 = 16, makes it. They both take the Dodge action and move by 12 meters (if still alive) and back into the smoke. Because they did not take the Disengage both Reks and Kacale can make OA attacks them but at disadvantage. Reks will attack the one he wounded already, attack (disadvantage), damage if he hits: 2D20.LOW(1)+8 = [8, 12]+8 = 16; 2D8+6 = [5, 3]+6 = 14, hits he kills him. Only Trooper 12 is now trying to retreat vs. Kacela (she can also make an OA but at disadvantage)

Trooper #10 stands and fires after his allies move by him (if they are still alive) at Reks, Attack and damage if it hits: 1D20+4 = [18]+4 = 22; 3D8+1 = [7, 4, 5]+1 = 17, hit but with Damage Resistance does 8 damage, bring him down to 2 HP!! The trooper then moves back 6meter into the smoke (he is now 14 meters away from the tunnel entrance).

The three troopers in the tunnel wait for the others to pass them, then fire autofire down the tunnel at Reks and Kacela, Auto-fire attack rolls : 2D20.LOW(1)+4 = [3, 12]+4 = 7; 3D8 = [5, 4, 8] = 17
2D20.LOW(1)+4 = [11, 12]+4 = 15; 3D8 = [7, 1, 5] = 13
2D20.LOW(1)+4 = [16, 15]+4 = 19; 3D8 = [7, 4, 1] = 12
, ok the 15 and 19 don’t hit (due to both of your Lightsaber defense and +2 half-cover) but they do due ½ damage each. So 6 and 6, but Reks suffers 3 and 3 and goes down!!! They then move back 12 meters (they are now 20, 22 and 24 meters back down from the tunnel entrance). IF Kacela uses Negate Energy on either of these attacks she does so automatically (she only needs to get a 6 and she is +10 on the roll, so automatic), so only suffers 6 hp of damage.

NOTE that Kacela is now under ½ Hit Points so she could take her Second Wind if she wanted (bonus action).

Actions for round 6?
[/sblock]

[sblock=Conditions Heroes]
Cal HP 54/30
This Gand HP 58/0 Incapacitated
Jihahna HP 57/46
Kacela HP 59/27
Reks HP 64/0 Incapacitated (has used his second wind)
Targo HP 16/16

[/sblock][sblock=Conditions Bad Guys]Lieutenant Wessin HP 44/0 out
Sergeant Uthall HP 64/0 dead
Sith Trooper #1 HP 20/0 dead
Sith Trooper #2 HP 20/20
Sith Trooper #3 HP 20/20
Sith Trooper #4 HP 20/20
Sith Trooper #5 HP 20/20
Sith Trooper #6 HP 20/20
Sith Trooper #7 HP 20/4
Sith Trooper #8 HP 20/4
Sith Trooper #9 HP 20/4
Sith Trooper #10 HP 20/9
Sith Trooper #11 HP 20/0 dead
Sith Trooper #12 HP 20/20
Sith Sniper #1 HP 20/0 dead
Sith Sniper #2 HP 20/0 dead
Sith Battle Droid #1 40/0 destroyed!!!
Sith Battle Droid #2 40/0 destroyed!!![/sblock]
 

Forged Fury

First Post
[IC] SWS/DnD5, Star Wars the Old Republic – A Gathering Darkness

Just as the Gand's life signs seemed to stabilize, Cal barely heard a loud grunt over the deep rumbling sound accompanying the shaking. Looking toward the tunnels, he saw Reks fall after suffering the combined fire of two Sith troopers. We're getting torn apart out here, he thought. Looking towards Targo, he said, "Stay with the Gand. One of the Jedi is down!" Heedless of the danger, the Alderaanian stood up and darted towards Reks' position. Dropping down behind cover and grateful the paired lightsabers had deactivated after falling from the young Jedi's grasp, he proceeded to treat the unconscious Reks. As he worked, Cal activated his commlink, "This rumbling can't be good. We need to get out of here, or at least somewhere more stable!"

Cal had far more experience treating humans; Reks quickly stabilized and regained consciousness under his treatment.

OOC: Movement: 6m to stand from prone, 6m to move to Reks
Free Action: Prone
Action: Using Medikit to stabilize Reks - Wisdom (Medicine) w/ADV [roll0] or [roll1]

HP: 30/54
FP: 6/7
Blaster Carbine (w/PBS), Ranged +7, 3d8+6, Ammo: 35/50, Range: 60/600

Medikit Supplies: 8/10
 
Last edited:


Sezarious

Explorer
Gritting her teeth, the thudding in her head slowed some more as Jihahna began coming to her senses. She turned about once more and moved back to the tunnel. The ex-merc flinched at seeing Reks downed, but on seeing almost immediately that he was still kicking, she decided this was not a time for anger, but to act.

"Come on Jihahna, get your head in the game and throw fire, not anger"B]. A lesson taught to her by an old bounty hunter of all people... One of those rare few who survive for years... This cold killers mantra was frighteningly similar to the jedi mantra 'there is no emotion, there is the force...' It was just more combat specific and less tied up in riddle...

Looking into the smoke, she felt a tug that made her feel what she should do next, where to fire. She raised her blaster and unleashed a barrage of auto-fire, the calm re-emerging with every flash as she regained control, regained focus and somehow just knew she was striking true.

"We're clearing the tunnel people! Let's get into some better cover!"B]

OOC:
Movement: Return to tunnel entrance or to best position for an arc down the tunnel to blast enemies.

Bonus action: Use the force, detect enemies heavy obscure dc 15:
url=http://roll.coyotecode.net/lookup.php?rollid=143908]_: 1D20+4 = [15]+4 = 19[/url]

Action: Jihahna will auto-fire at as many enemies in the smoke as possible leaving closer enemies to the others.

_: 1D20+2 = [17]+2 = 19


Jihahna damage:

_: 3D8+6 = [2, 6, 1]+6 = 15




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Binder Fred

3 rings to bind them all!
"Critical but stable," Cal replied to Targo in a matter of fact manner. His bedside manner was not the best, but he was pretty good at his job. "Thanks for holding our flank."
"Urm." As a species the nikto don't have much in terms of facial expression, but some of his muscles do seem to relax a little a little at the news, less wrinkling around the spikes jutting from his skin.

Before he goes he levels his carbine at the tunnel, adding his firepower to Jihahna's to clear their exit, then the orange-skinned merc grabs the gand by the poncho and bodily swings him over his shoulder in a fireman-carry.

"Big worm's coming to join the party!" he comments about the quakes.

[sblock=Actions]1/2 move stand from prone
Fire full-auto down the tunnel at a disadvantage: Spray and pray: 1D20-1 = [5]-1 = 4; 3D8+2 = [4, 4, 4]+2 = 14
1/2 move: pick up the gand
Bonus action Dash: Move to side of tunnel, full cover from those inside.[/sblock]
 

Shayuri

First Post
Kacela whirled as the trooper who'd fired on her retreated, scoring a glowing slash across his armor that left him reeling and stumbling away. Despite the growing rumbling noise, she took a moment to calm herself and steel herself for the trials yet to come. The reality of the situation was grim. They'd repelled the Sith attack, but not without injury and many of the enemy were free now to regroup.

And now there was this new threat.

"We're going to have to withdraw," she gritted. "Cal, can you carry Reks?"

(Bonus action to Second Wind: [roll0] recovered. If Cal needs help with Reks, she will help him...otherwise she'll cover the group's retreat)
 

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