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[IC] The Odd Job


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Darrowhill/Azgalin’s cave
Morning
Round 3

With the mound now upon him, Hrgach grips his greatsword and swings mightily at the creature.

Greatsword: 1D20+4 = [7]+4 = 11
2D6+2 = [1, 5]+2 = 8


Wow, my dice are cold tonight. If a +3 from Saving Face will hit, I will use that.

[sblock=Actions]
Action:
Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
[/sblock]

[sblock=Initiative]
[/sblock]

[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 30/31 Vitality: 17/17 HD: 2/3d10+3
Saving Face (1/R)(+3)
Second Wind (1/R)
Action Surge (1/R)

Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]

[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
[/sblock]
 


Once again the hobgoblin misses perhaps he has something on his mind. The human perched in the tree is having equally bad luck, fortunately the other half of the party is having much more luck as Galdar deals a solid hit and Asha and her magical assault leave the beast reeling but not for long as it rears up and tries to engulf Hrgach. Clearly the beast was distracted by the blows it has suffered as Hrgach easily parries the writhing mass.
 


Ana has a sudden shutter as she feels the gods are mocking her ability to use a bow. She pulls through and fires again.

OOC: bow attack [roll0] damage [roll1]


Apparently she is still shaken.
 

Darrowhill/Azgalin’s cave
Morning
Round 4

Hrgach growled in frustration and swung once again at the shambling mound. Again the creature proved faster and more elusive than the hobgoblin.

Greatsword: 1D20+4 = [1]+4 = 5
2D6+2 = [2, 5]+2 = 9


This is getting ridiculous...

[sblock=Actions]
Action:
Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
[/sblock]

[sblock=Initiative]
[/sblock]

[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 30/31 Vitality: 17/17 HD: 2/3d10+3
Saving Face (1/R)(+3)
Second Wind (1/R)
Action Surge (1/R)

Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]

[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
[/sblock]
 

Into the Woods

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