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[IC] The Odd Job


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KahlessNestor

Adventurer
Darrowhill/Azgalin’s cave
Morning
Round 0

Hrgach followed the others, finding a tree to climb.

Athletics: 1D20+4 = [4]+4 = 8

OOC: Sigh… Even Saving Face won’t get me there.


Unfortunately, Hrgach heard Ana’s warning too late and chose just the tree she had warned against. The branch beneath his feet snapped, sending him clattering to the ground.

[sblock=Actions]
Action:
Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
[/sblock]

[sblock=Initiative]
[/sblock]

[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 30/31 Vitality: 17/17 HD: 2/3d10+3
Saving Face (1/R)(+3)
Second Wind (1/R)
Action Surge (1/R)

Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]

[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
[/sblock]
 

Asha curses under her breath and moves of the path into the trees. She looks up one and wrinkles her nose. She was not made for climbing trees. She crouches down and hopes the thing does not move towards her. As Asha waits watching the mound shadows begin to curl up around her feet and legs.

OOC: Moving into the trees and prepping an action to cast Darkness centered on myself if the thing moves towards Asha.
 

Azurewraith

Explorer
Hrgach hits the ground with a thud summoning the beast towards them it moves with, less than impressive speed as it slowly hauls its bulk towards the hobgoblin. Asha does her best to find what little cover she can among the dead trees while Ana and Galdar begin to climb.
GM: OK I'll tell you guys straight this thing has a move speed of 10 ft if you want to walk away feel free
 



KahlessNestor

Adventurer
Darrowhill/Azgalin’s cave
Morning
Round 1

Hrgach muttered a few curses as he picked himself up. He drew his greatsword and then extended his hand. Fire flickered in his palm, and he sent it hurling toward the ooze, though it splattered against a tree and fizzled out.

[sblock=Actions]
Action: Fire bolt: 1D20+5 = [2]+5 = 7
1D10 = [5] = 5

Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
[/sblock]

[sblock=Initiative]
[/sblock]

[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 30/31 Vitality: 17/17 HD: 2/3d10+3
Saving Face (1/R)(+3)
Second Wind (1/R)
Action Surge (1/R)

Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]

[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
[/sblock]
 


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