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[IC Thread] Delving the Mists

Cerebus13 said:
Quilan is going to be the only one to come out of this exploration smelling like a rose, as everyone else comes up short in their attempts to jump the stream. Vaguely annoyed at the smell you all gather near the hallway and contemplate what to do about those doors.

[OOC: Alyson got a 9, Natalie a 10, and Quilan a mighty 25. The DC was 15 btw :p]
Alyson climbs out of the filth, and tries to clean herself off the best she can. Looking down the hallway, she tries to spot anything out of the ordinary. (Spot +7 Listen +7) If nothing is notable, she will ask whomever can search for traps to check the door for traps. She will have her shortbow out and an arrow ready just in case...
 

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Orum's fear slowly gives way to irritation as he watches the others waste time hoping about, then pause to contemplate the doors. Time may not be of the essence, but that doesn't mean he's enjoying being in this place.
"This is taking too long," he grunts under his breath, sloshing his way forward through the stream. He doesn't even miss a beat once he comes to the door, immediately reaching out to try and open them up.
 

Natalie Bayne -- Wizard/Rogue

Seeing Orum's haste, Natalie doesn't bother to clean up, just puts her trenchcoat back on over her soiled clothing. She pulls out her crossbow and knocks a quarrel into it, smiles and says "We'll start checking for traps the first time Orum hits one."
 


Quilan -- Rogue
Quilan, still quick to keep up with the pace, tries to leave a few feet between himself and his now atrociously smelling cohorts. "I have to agree... the quicker we get out of here, the better."

Quilan keeps an eye out for any traps they might be rushing into.
 

Anton ponders to himself for a moment before Orum opens the door. From what he can remember about the sewers he knows that there are many large tunnels that carry streams of waste like the one they had just left, and thus he guesses that this small spur tunnel is one that may connect to another of the larger waste removal conduits. He doesn't know why there are doors here however.

Orum lifts the latch on the door and shoves it open to reveal a rough circular room with a dirt floor. Some reminents of stone walled construction like the previous tunnels you have been through exist here but the room looks to have been left largely unfinished...then widened into this larger room later by unskilled workers. Scattered about the room everywhere are sacks, boxes and crates filled with various trinkets and supplies.
Immediately upon opening the door you see three large plants made up of a tall middle stalk with many waving vines lashing about. A man in the far side of the room looks up at you from something with a startled face on.

[OOC: The party gets a surprise round against the occupants of the room as they were all caught unawares.

Check the map here...it's at the bottom of the list.

If you folks decide to do anything your initiative order is: Orum, Quilan, Anton, Natalie, Alyson. Please announce movement and such, then attacks (if any).]
 

If the others attack the creatures, then Alyson will follow suit, reluctantly. She lets loose her arrow, AttBon +7, 1d6+1, 1d6 sneak damage as well. She will aim for the plants at first, taking a 5 step move if needed.

If the others do not attack, she will ready an action. If the man tries to cast a spell, she will shoot at him. If he tries to draw a weapon, she will shoot at him. Otherwise, "What's going on here? Who are you and what are these creatures?"
 

Natalie Bayne -- Wizard/Rogue

If no one attacks the occupants of the room, Natalie will cast Mage Armor on herself, fully expecting monstrous plants to not listen to reason and come in peacefully.

If anyone attacks at range, she'll instead aim her crossbow at the same target and fire. +5 attack bonus, 1D8/19(x2) damage.

And if the enemy are only attacked hand-to-hand, not wanting to risk hurting a friend [or take the -4 to not do so], she'll instead shoot her crossbow at one of the enemy not adjacent to an ally.

[OOC My poor initiative rolls. I'm going to have to put huge lists of conditional actions every time :) ]
 
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Quilan --- Rogue

Not being one who wants to lose the advantage of surprise, Quilan lets loose a dart right at the plant in the middle of the room in hopes that it will clear a path to the man at the desk and take away any opportunity he has to escape (+13 attack, 1d4 + 3d6 sneak attack)

Assuming the strike is clean, Quilan muses "It'd be in your best interest to come peacefully"
 

Into the Woods

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