D&D 5E (IC) Vault of the Dracolich (Dispensables)


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tglassy

Adventurer
OOC: Pretty sure Pyrus isn't gurgling on the ground.


Pyrus' eyes turn dark as he focuses on the shadows in the room, giving them a semblance of life.

"Attack my enemies!" He calls to them.

OOC: Using 3 Psi points to cast Shadow Beasts. 2 Shadows appear and obey my commands. Concentration, lasts a minute.



Sent from my iPhone using EN World
 


FitzTheRuke

Legend
Location: Altar to Bhaal Dragons

Round Two

Bob begins to laugh, even as his skin turns white and cracked. He smashes one of the chanting acolytes in the face with his hammer, who drops to the ground.
The other acolytes turn to each other with worried expressions, but they grab short spiky maces from their belts and pummel on Bob, to his amusement.

Pyrus ducks some sling stones, but is poked by the floating spear as he draws the shadows of the room into creatures which rush at his attackers.
One lashes out at the priest with shadowy tendrils and he visibly staggers.

Sesto blocks more sling stones with his shield while calling a burning light which sears the arm of the cultists with the knives.

The Priest fires a bolt of energy at Bob, but the shadow throws off his aim.

Devan is still missing.

GM: Did Bob ever roll that Dex Save from last round?
[sblock=Notes]
Bobranthus (H5) Hammer 25 & Axe 13 vs Acolyte1 (Hit for 12 & 9)
Pyrus (C8) Summons 2 Shadows
Sesto (G9) Spiritual Weapon (F4) 12 vs Priest (Miss), Sacred Flame dc14 Dex (Fail, so 2 damage)
Devan Missing
Priest (to E3) Spiritual Weapon 17 vs Pyrus (Hit for 8) & Guiding Bolt 10 vs Bob (Miss)
Cultist2 (H9) Knife 5 & 19 vs Sesto (Miss & Miss)
Cultist3 (L4) Sling Stones vs Sesto (Miss & Miss)
Cultist4 (I12) Sling Stones vs Pyrus (Miss & Miss)
Acolyte1 (H4) Dead
Acolyte2 & 3 (I4 & I5) Mace 19 & 21 vs Bob (Hit for 6(3) & 2(1))
Shadow1 (to E4) Strength Drain 23 vs Priest (Hit for 5 damage & -1 Strength)
Shadow2 (to I11) Strength Drain 11 vs Cultist4 (Miss)
[/sblock]
[sblock=Rolls]
vs Bob
Priest Guiding Bolt: 1D20+5 = [5]+5 = 10
4D6 = [6, 3, 4, 6] = 19
(Miss)
Acolyte2 & 3 Mace: 1D20+3 = [16]+3 = 19
1D6+1 = [5]+1 = 6
1D20+3 = [18]+3 = 21
1D6+1 = [1]+1 = 2
(Hit, Hit)
vs Pyrus
Cultist4 Sling: 1D20+3 = [8]+3 = 11
1D4+1 = [4]+1 = 5
1D20+3 = [4]+3 = 7
1D4+1 = [2]+1 = 3
(Miss, Miss)
Priest Spirit Spear: 1D20+5 = [12]+5 = 17
1D8+3 = [5]+3 = 8
(Hit)
vs Sesto
Cultist2 Dex Save: 1D20+1 = [1]+1 = 2
(Fail)
Cultist2 Knives: 1D20+3 = [11]+3 = 14
1D4+1 = [4]+1 = 5
1D20+3 = [10]+3 = 13
1D4+1 = [3]+1 = 4
(Miss, Miss)
Cultist3 Sling: 1D20+3 = [6]+3 = 9
1D4+1 = [1]+1 = 2
1D20+3 = [4]+3 = 7
1D4+1 = [1]+1 = 2
(Miss, Miss)
vs Devan NA

Shadow1's Turn
Shadow: 1D20+4 = [19]+4 = 23
2D6+2 = [1, 2]+2 = 5
1D4 = [1] = 1
(Hit)
Shadow2's Turn
Shadow: 1D20+4 = [7]+4 = 11
2D6+2 = [3, 3]+2 = 8
1D4 = [2] = 2
(Miss)
[/sblock]

Damage Taken
PCs Bob 30+3?+6(3)+2(1)=33 or 36, Devan 0, Pyrus 0+8, Sesto 2
BGs Cultist1 Dead, Cultist2 0+2, Cultist 3 0, Cultist4 0,
Acolyte1 0+12+9=Dead, Acolyte2 0, Acolyte3 0, Priest 0+5 (and -1 Str)

Altar2.png
 

gargoyleking

Adventurer
OOC: Could have sworn I'd rolled that save... Dex Save:: 1D20+2 = [4]+2 = 6


Bob does laugh as the puny men bounce their little maces off of his chest. He catches his breath for a moment and then decides to show them how to do it and pummeled the next one with his weapons.

OOC: Using second wind and attacking I5. If he falls will move into the same place to try and corner the other guy. Against the Altar.

second Wind:: 1D10+1 = [4]+1 = 5


Warhammer + Battleaxe attacks (bless): 1D20+5+1D4 = [19]+5+[3] = 27
1D8+5 = [2]+5 = 7
1D20+5+1D4 = [15]+5+[1] = 21
1D8+5 = [4]+5 = 9


Bob is now at 8 HP.

Squirrels are evil!
 


tglassy

Adventurer
Pyrus sends another fire beam to the nearest baddy.

OOC: Energy Beam, DC 13 dex save or takes [roll0] fire damage.



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FitzTheRuke

Legend
Location: Altar to Bhaal Dragons

Round Three

Bobranthus knocks an acolyte back with his hammer while catching his breath to laugh some more, but the two of them continue to bash at him with their maces. Pyrus, struck again and again by the Priest's floating spear, loses his concentration on the shadows, causing them to disappear. He blasts the cultist fighting Sesto, knocking him off guard long enough for Sesto to deliver the killing blow with his mace. Sesto's spirit-mace bonks the Priest, who curses and conjures a glowing arrow, which strikes Sesto, making him an easier target for the cultists who rain sling stones at him. (Most of which fail to penetrate Sesto's armour.)

GM: This is getting close. I really thought you'd slaughter them, but we kind of need Devan!
[sblock=Notes]
Bobranthus (H5) Hammer 27 vs Acolyte2 (Hit for 7), 2nd Wind for 5 HP
Pyrus (C8) Energy Blast dc13 vs Cultist2 (Fail so 8)
Sesto (G9) Spiritual Weapon (F4) 18 vs Priest (Hit for 5), Mace 18 vs Cultist 2 (Hit for 6)
Devan MIA
Priest (to E3) Spiritual Weapon 18 vs Pyrus (Hit for 5) & Guiding Bolt 18 vs Sesto (Hit for 12)
Cultist2 (H9) Dead
Cultist3 (L4) Sling Stones 18/13 & 11 vs Sesto (Hit for 3 & Miss)
Cultist4 (I12) Sling Stones 16 & 9 vs Sesto (Miss & Miss)
Acolyte1 (H4) Dead
Acolyte2 & 3 (I4 & I5) Mace 16 & 17 vs Bob (Hit for 7(3) & 4(2))
[/sblock]
[sblock=Rolls]
vs Bob
Acolyte 2 & 3 Mace: 1D20+3 = [13]+3 = 16
1D6+1 = [6]+1 = 7
1D20+3 = [14]+3 = 17
1D6+1 = [3]+1 = 4
(Hit, Hit)
vs Pyrus
Cultist2 Dex Save: 1D20+1 = [5]+1 = 6
(Fail)
Priest: 1D20+5 = [13]+5 = 18
1D8+3 = [2]+3 = 5
(Hit)
vs Sesto
Priest Guiding Bolt: 1D20+5 = [13]+5 = 18
4D6 = [3, 4, 2, 3] = 12
(Hit)
Cultist3 Sling Stones: 1D20+3 = [15]+3 = 18
1D4+1 = [2]+1 = 3
1D20+3 = [8]+3 = 11
1D4+1 = [2]+1 = 3
(Hit, Miss)
Cultist3 Sling Stone: 1D20+3 = [10]+3 = 13
(The advantage from the guiding bolt, useless)
Cultist4 Sling Stones: 1D20+3 = [13]+3 = 16
1D4+1 = [4]+1 = 5
1D20+3 = [6]+3 = 9
1D4+1 = [2]+1 = 3
(Miss, Miss)
[/sblock]

Damage Taken
PCs Bob 36-5+7(3)+4(2)=36, Devan MIA, Pyrus 8+5=13, Sesto 2+12+3=17
BGs Cultist1 Dead, Cultist2 2+6+8=Dead, Cultist 3 0, Cultist4 0,
Acolyte1 Dead, Acolyte2 0+7=7, Acolyte3 0, Priest 5+5=10 (and -1 Str)

Altar3.png
 

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