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D&D 5E (IC) Vault of the Dracolich (Infiltrators)

The hallway to the east lay directly across from the Alchemist's Lab. Drako took a look and could see the soft glow of runes painted on the floor in a summoning circle. Extending his senses to detect the presence of magic, Pyrus could confirm that there were strong conjuration magic at play, with a multi-layered trigger. Approach too close to the circle, and the magic would be activated. He could sense no way to stop it from happening.

However, he could sense another, simpler enchantment in the room, and he waved his hand to activate it. Several glowing orbs ignited around the room making it brightly lit.

Pyrus, Auraia, and Drako discussed the problem for awhile and they came to the conclusion that it was possible, if one were terribly quick about it, to destroy the circle itself, by physically defacing the runes. To do it, one would have to run into the room, triggering the circle, and correctly deface the runes before they finished powering the summoning. There would be ten-twenty seconds, at most, to get the job done.

OOC: Feel free to ask questions in the OOC if that doens't make sense. Here's what the map looks like.


Circle0.png
 

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OOC: I swapped my half-orcs on the map. SnorLoska and Kurzon should be switched. Oh, and somehow I'm missing Zander's Icon. I'll find it and put it on.
 


SnorLoska stayed back to tend to his wounds.

Sesto walked over to Pyrus, Auraia, and Drako and joined in the discussion. What are the runes made up off? Do you think fire will destroy the runes? Sesto inquired and then continued to suggest that with a flask of oil or two and a torch, a couple of people could spread the oil on the runes and then set it on fire with the torch. The oil would burn for about 10 seconds and that might be enough to destroy most of the runes.

OOC: a flask of oil can cover a 5 foot square and burns for 2 rounds, dealing 5 fire damage per round
 

Drako rubbed his hand over his chin as he studied the room from afar. “Fire might work depending on what they are painted with. Force might work as well.”

Letting out a little chuckle Drako shook his head, “I’ve heard of some that you can disrupt by simply wiping your foot over them and breaking a bit of the pattern and I’ve hear of others that have withstood all efforts to destroy them.”

After a second pause Drako continue, “Those indestructible ones are usually carved into something not painted on however.”

OOC:
[sblock=Stats]
AC 16
HP 22/45
Spd 30
Black Tentacle Rapier +6 1d8+3 magical
EB +7 to hit 1d10+4
Spell Slots 2 of 2
Invisibility, Misty Step, Shatter, Hunger of Hadar, Remove Curse, Fly, Fear [/sblock]
 

Udit, rubbing his chin, said "how about, uh, a strong acid? We *do* happen to know an alchemist... Who, uh, still has to tell us the word to make that skeleton blow up"
 

OOC: Drako is right. Fire won't work. For all you know the summoning circle will summon a fire elemental. They wouldn't make the runes something that easily burns. It's a precision job, too - acid is too imprecise and might not stop it in time (unless you used it with a paintbrush or sponge). On the other hand, chalk, ink, or paint can mess up the symbols if one were to do it right. We can assume that someone has chalk in a thieves' tools kit or if anyone has a calligraphy set or a painters set.

At any rate, it's an Arcana check (with advantage if you have a relevant tool proficiency). Or someone with Arcana trained can advise (help) someone with one of those tool proficiencies (so also with advantage) to do it.
 

Udit adds "Uh... I dabble a bit in magic, but I really don't know much about all the theory and stuff. I would need, uh, pointers. Serious pointers"
 
Last edited:

Drako looked over at Udit, “I’ve studied magic quite a bit, I’ll help you out as best I can, unless there is someone else who can do it better.”

OOC:
Drako is a plus 4 in arcane
[sblock=Stats]
AC 16
HP 22/45
Spd 30
Black Tentacle Rapier +6 1d8+3 magical
EB +7 to hit 1d10+4
Spell Slots 2 of 2
Invisibility, Misty Step, Shatter, Hunger of Hadar, Remove Curse, Fly, Fear[/sblock]
 

OOC: Pyrus has a +6. All the Genasi are proficient. Pyrus can help someone with thieves tools, or make a check himself with another Genasi helping him.



Sent from my iPad using EN World
 

Into the Woods

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