SnorLoska was happy. The rest had done him good. Fully healed after using the alchemist's Burn Salve and Battle Balm. And now, ready for action.
The new sword was awesome! The new shield was good too. It would give him protection from nasty spells.
Wow! Look at this, he said to the others and spoke the command word. Flames licked the blade and the room lit up. He swung the sword a few times, narrowly missing Zanders that stood a little too close.
SnorLoska looked on as Udit and Mord inspected the door and the small alcoves. Then he walked up to the door next to Mord and holding up his his own Idol. It was the Poison Most Foul he held in his hand. SnorLoska also tried to figure out if his idol would fit in the alcove.
Did the shape look like it fitted his own idol... it was hard to be sure.
I don't know, he said to Mord.
Maybe it doesn't matter which one we place there...
OOC:
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Does anyone have Mage Hand? Everyone steps back and we can use Mage Hand to place one idol in the alcove.
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[sblock]
SnorLoska lvl7
Male Half-Orc Barbarian 7
Medium humanoid, chaotic neutral
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Armor Class 17 (shield)
Hit Points 75 (7d12+31)
Speed 40 ft.
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STR 18 (+4),
DEX 14 (+2),
CON 16 (+3),
INT 8 (-1),
WIS 12 (+1),
CHA 8 (-1)
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Saving Throws Str +7, Con +6
Skills Acrobatics +5, Athletics +7, Deception +2, Intimidation +2, Perception +4, Stealth +5, Survival +4
Damage Resistances while raging (Bear Totem)
Senses darkvision 60 ft., passive Perception 14
Languages Common, Orc
Conditions Heroism (10 temp HP) and Bless from Battle Balm (1 hr), and Resistance to Fire and Acid from Burn Salve (1 hr)
Actions
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Dart. Ranged Weapon Attack: +7 to hit, range 20 ft./60 ft., one target.
Hit: 1d4+6 piercing damage in melee or 1d4+4 piercing damage at range.
Flame Tongue. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 1d8+6 slashing plus 2d6 fire when ablaze damage or 1d10+6 slashing plus 2d6 fire when ablaze damage if used with two hands to make a melee attack.
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Equipment Dart (20), Flame Tongue, spellguard shield, antitoxin (2), backpack, bedroll, block and tackle, clothes, common, crowbar, grappling hook, hammer, healer's kit, lantern, bullseye, mess kit, navigator's tools, oil (flask) (5), piton (10), potion of healing (2), rations (10), rope, hempen (50 feet), sack, sling bullets (20), tinderbox, torch (10), waterskin, whetstone, 188 gp, 9 sp, 4 cp
[/sblock]