D&D 5E (2014) (IC) Vault of the Dracolich (River Gang)

Mord looks to the rear of the cave and judges his distances carefully before casting a spell to summon in a very small section of his master's realm. Three of the lizardmen, (assuming the one that beats me in initiative doesn't move away,) disappear into a zone of pure blackness from which strange noises can be heard. A small smile lights upon Mords lips as he listens to the sounds of surprise, pain and terror from within the zone.

OOC: 20ft radius zone of darkness from I6, (should just miss Aquaria)
Anyone in the zone is blinded
Anyone who starts their turn in it suffers Cold dmg: 2D6 = [6, 3] = 9

Anyone who ends their turn in it must succeed a DC 14 Reflex save or take Acid damage: 2D6 = [2, 5] = 7


Squirrels are evil!

OOC: I thought at first that you had confused Aquaria and Auraria, but now I see that the description says that Aquaria is at L4... is the map not accurate? Sorry if I'm being "picky" :/ Anyway, off to the movies I go
 

log in or register to remove this ad



Kurzon growls again, this lizard man was tough. With a cry, he forces his will through his embossed shield and an eldritch light joins the two combatants. The divine light seems to guide Kurzons blows.

[sblock=actions]

Bonus Action: Vow of Emnity : poetic license

[roll0]
[roll1]

[roll2]

[roll3]
[roll4]

[roll5]


edit: too many rolls I think.

Will go to OOC posts

[/sblock]
 

Udit snorted at the lizardmen's shouts of fear at the darkness spell, not realizing the true nature of the spell. Good move from Mord to stop those javelins, but now they would be pushing forward and leaving Auraia hard-pressed.

Udit moved fordward (L12), easily jumping over the small stream and drawing his swords - slasher and stabber, a large butcher knife with a bone handle and a rappier with a blade broken halfway through and "repaired" by sharpening the break to a point. He made no war cry, letting the lizardman (in K12) focus on Auraia until it was too late.

Stabber attack vs lizardman (offhand): 1D20+6 = [2]+6 = 8


He opened with his arm exended straight before him, point leading, forcing the lizardman to frantically duck or be stabbed in the face... but it was just a feint.

attack vs lizardman with slasher (main hand) : 1D20+6 = [20]+6 = 26


... as he followed through with a viscous slash, holding the butcher knive in a reverse grip and cutting upward

critical hit vs lizardman AND sneak attack (jebus) : 1D6+3+3D6+1D6+3D6 = [1]+3+[1, 5, 6]+[3]+[5, 5, 1] = 30


Udit briefly turned to Auraia as the lizardman fell back clutching its throat. "I have good boots!"
 

Stepping back from the sudden darkness, Auraia slashes at the Lizardman in front of her.

Aquaria has had enough. Her eyes go to the lead Lizardman, and she dives into his mind, hemorrhaging it, rending it. This fight would be over soon, one way or another.

OOC: Auraia attacks the Lizardman. [roll0] Damage [roll1]

Aquaria uses 5 psi points to inflict a Psionic Blast against the enemy Leader. No save. No attack Roll. This is the equivalent to Magic Missiles, cast from a much higher spell Slot. Damage is [roll2] psychic damage.



Sent from my iPad using EN World
 

Location: Pit of Teeth

Encounter: Mulgrek & Lizardfolk

Round Two

Mulgrek thrust his Trident at Kurzon, trying to break free of the paladin to no avail. SnorLoska slashed away at the big Lizardman, and Guldred got in there again, biting at him. But Mulgrek fought on, until suddenly his head practically exploded from the force of Aquaria's psychic blast. He fell to the ground, and Guldred grabbed the Trident from the fallen body.

While this was happening, one of the lizardfolk rushed out of the shadows to join the one fighting Auraia, and for a moment she was on her own, fighting two of them. Udit leaped across the stream, drawing his stabber and slasher, on his way to help her, but by the time he got there, she had dispatched one of them with her psychic blade. Udit slipped past her, stabbing the other in the throat. It staggered away, clutching at the wound, and was felled by one of Dunmire's crossbow bolts.

Then the back half of the room disappeared into eerie darkness, with strange echoes and splashing noises. One of the lizardfolk came hurtling out of it, half running, half being thrown. It cowered in a corner, hissing and sobbing. The other was still missing, perhaps swimming the wrong way to find freedom from the horrors inside the darkness that had been summoned by Mord.

Guldred held up the Trident and yelled something in his garbled tongue, and the only Lizardfolk who remained still fighting gave up bashing on Kurzon's shield and surrendered.

GM: Quick one.
[Sblock=Notes]
Mulgrek 19 (to J14) Bite 18 & Trident 15 & 24 vs Kurzon (Miss, Miss & Hit for 9), then Dead
Lizardfolk5 19 (to L10) Spear 14 & Bite 20 vs Auraia (Miss & Hit for 4), then Dead
SnorLoska 18 (K13) Reckless Sword 25 & 19 vs Mulgrek (Hit for 7 & 7)
Guldred 17 (K15) Bite 20 vs Mulgrek (Hit for 7)
Lizardfolk2 16 (to J13) Spear 19 & Bite 11 vs Kurzon (Miss & Miss)
Mord 14 (M16) Hunger of Hadar (20' ra from I6) (Blind, SoT 9 cold, EoT dc14 Dex or 7 acid)
Auraia 14 (L11) Psyblade 17 vs LF6 (Hit for 5)
Aquaria 14 (M13) Psionic Blast vs Mulgrek (27 psychic)
Udit 11 (to M11) Stabber 8 & Slasher Crit vs LF5 (Miss & Crit for 30)
Lizardfolk6 10 (K11) Dead
Lizardfolk1 9 (G12) Dead
Dunmire 4 (to N13) Crossbow 22 vs LF5 (Hit for 11)
Kurzon 3 (K14) Sword 19 & 22 vs LF2 (Hit for 11 & 7)
Lizardfolk4 2 (to H8) Blind
Lizardfolk3 1 (to C13) Cowering
[/sblock]
[sblock=Rolls]
Dunmire
Crossbow: 2D20.HIGH(1)+4 = [18, 10]+4 = 22
1D10+2 = [9]+2 = 11

Guldred
Bite: 1D20+3 = [17]+3 = 20
1D6+1 = [6]+1 = 7

Crit: 1D6 = [2] = 2
(Bleh)
Mulgrek
Bite: 1D20+5 = [13]+5 = 18
1D6+3 = [2]+3 = 5

Trident: 1D20+6 = [9]+6 = 15
1D8+4 = [3]+4 = 7
1D20+6 = [18]+6 = 24
1D8+4 = [5]+4 = 9

Lizardfolk
LF5 Bite & Spear: 1D20+4 = [16]+4 = 20
1D6+2 = [2]+2 = 4
1D20+4 = [10]+4 = 14
1D6+2 = [5]+2 = 7

LF4 Dex Save: 1D20 = [2] = 2
(Fail)
I accidently erased LF2's attacks on Kurzon. Missed anyway.
[/sblock]
Damage Taken
PCs: Aquaria 0, Auraia 0+4=4, Dunmire 1, Kurzon 33+9=42, Mord 0, SnorLoska 0, Udit 0
BGs: Mulgrek 37+7+7+7+27=Dead, Lizardfolk1 Dead, LF2 4+11+7=22,
LF3 0+9=9, LF4 0+9+7=16, LF5 0+30+11=Dead, LF6 25+5=Dead
 

OOC: Aqyaria can check out the water if need be.


Aquaria looks to their Lizardman friend and telepathically says, "We are looking for an idol. Would you know where it is?"


Sent from my iPad using EN World
 

Mord considered Guldred, not yet releasing his magic. He didn't trust the lizardman any more than he trusted Mulgrek. For the time being, he decided to hold his magic in place until asked to do otherwise.

Squirrels are evil!
 

SnorLoska kicks the corpse of Mulgruk. This one said that they human boss has an idol. Someone has seen it... what did he say... Shossa! SnorLoska brightens up when he remembered what Mulgruk had said. Where is Shossa? he yells out.
SnorLoska thinks out loud: Who is the human boss? The beast or the head priest?
 

Pets & Sidekicks

Remove ads

Top