D&D 5E (2024) If D&D 2024 Had Been Radically Different, Would You Have Stuck With 5E

Would you have adopted a very different D&D 2024?

  • Yes, I would have adopted it given the perameters in the OP.

    Votes: 12 16.9%
  • I would have at least checked it out to see if I wanted to adopt it.

    Votes: 45 63.4%
  • I would have stayed with 5E because I personally prefer 5E.

    Votes: 6 8.5%
  • I would have stayed with 5E becasue of other reasons (still running a campaign, etc)

    Votes: 4 5.6%
  • "It depends," despite being told this was against the rules.

    Votes: 4 5.6%

Unless the innovations were against my preferences, then of course I'd at least check it out. I'd be upset they didn't call it 6E, since it's no longer a compatible to 5E, but that's just quibbles.
 

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Let's imagine an alternate universe in which D&D 2024 wasn't just an iteration on 5E but was an intentionally innovative game. We can keep that nebulous and say it held onto enough D&D tropes to still be D&D TO YOU (to avoid the inevitable 4E comparisons).

Would you have decided to stick with 5E anyway because like it that much? Would you have given the new one a shot?
I did not move to 2024 because it was just a minor iteration on 5e. A larger change would certainly have been more interesting so I would have checked it out at least
 



If the two games are equivalent in “quality” but different in presentation and execution, then my preference is always going to be for the novel option over the familiar one.

For me, who gets bored fairly rapidly, change is a virtue.
 

@Reynard, question:
Could this theoretical innovative version still be 5e or 5e compatible in your opinion? I think there is a lot of room to still innovate with 5e (for example our home game). That is what I would like to seem more than innovation for the sake of innovation. Now, would I look at a new 6e edition? Yes, but adopting as our regular game would depend on a lot of factors.
 

I want to vote "It depends" because none of the options really applied.
If 2024 was different then I would have checked it out but probably not bought it, even if I liked it because it would have been very unlikely that my players would have switched. It would have had to be at be at least as backward compatible as the current 2024 version is. And to be frank, I cannot imagine a game that is both innovative, different and backward compatible.
My grognard players regard the current 2024 as basically the same as 2014 with a few tweaks.
It is why I am unlikely to buy either Draw Steel or Daggerheart, I am interested in both and would like to play them. I know that my players are unlikely to want to learn new rules.
 

I would absolutely change and run the new game.

Every D&D game from every edition I've ever run has been loads of fun. Just like every other RPG I've ever run has been loads of fun. If I pick up a new game, then I'll run the game. Whether I do a one-shot or a several-session adventure or a long-term campaign might be determined by player interest and what kinds of adventures and stories I'm in the mood to tell with it... but which game itself it is doesn't really matter. And thus there's zero reason not to try this new edition of D&D and run it for as long as I feel like it and my players remain intrigued by it.

But then again... I play RPGs for the stories and not the mechanics, so I never have any need to stick with one game for years on end. Which is admittedly different than probably 95% of the posters here who care very much about the rules they are using.
 

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