barsoomcore
Unattainable Ideal
One more thing I love about True20 -- stat generation is dead easy. Your stats have total up to +6, with no one stat above -5 or below, uh, -3 I think.
Urbannen said:No, it's true you can get lucky. I call even one 18 very lucky. An 18 and 17, also very lucky, but very possible.
But 13, 14, 15, 18, 18, 18 rolled in that order isn't lucky. It's impossible.
The software that came with the 3.0 PHB did the same thing. We had a player who had "rolled" over 100 times...Urbannen said:One guy had used a computer program to roll his character. I knew because the program left the record on his sheet that he had rolled 26 times to achieve all his 18's, 17's, and 16's.
pawsplay said:The one time I played Synnibarr, I rolled up a half-Amazon/half-lizardman demigod, and one of the other players rolled up a godling (three 20s). I also once rolled up a Heroes Unlimited character with a P.S. of 48 or so, after skills and alien modifiers.... the chart didn't go up that high.
Probably the second month or so I played D&D, I rolled up a character with something along the lines of Str 7, Dex 3, Con 4, Int 9, Wis 4, Cha 5. My DM wouldn't let me re-roll. I went with magic-user. I decided to simply "forget" to memorize spells, and when they wouldn't let me do that, I just decided not to cast spells. I attacked everything with a dagger. And (I'm sure you can see this coming) I killed things left and right. The fighter with the Str 18/91, however, could not hit a damned thing.
Really, the "why roll dice for ability scores?" question can be applied to "why roll dice for combat?" The fact that they are random is ultimately the point.
pawsplay said:Really, the "why roll dice for ability scores?" question can be applied to "why roll dice for combat?" The fact that they are random is ultimately the point.