IG's Scales of War [OOC]

Yeah...the thing with skill challenges is that they don't really translate well into RP until they're done.

And if -everyone- tries to make skill checks, we will fail it FAST.

I think we need to resolve the Skill Challenge in the OOC thread, including working out who will make what rolls. Then we can post the results in the IC thread as a summary of the IC events that the Skill Challenge represented.

That's doable as well. Who's going to do what?
 

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Brega has no appreciable diplomatic skills so he'll use an aid another action to help someone with Insight checks. I would help with Jormund's roll, if thats possible. This is where initiative in skill challenges comes in.

aid another insight (1d20 3=11)

Skill challenges are much easier now that the errata changes the DCs to 5/10/15 for easy/moderate/hard. Source
 

I'd recommend the paladin focus on Diplomacy, maybe with one of the other talkers as aiders/other rollers. The warlock and I can focus on Insight and History checks (we both have it) with one of us aiding the other. Now sure if there are other useful skills.
 

You're 1 and 1 now. Keep in mind that a history check can only be made once, and I'll give a +2 bonus to anyone who uses it that has mention of the events of the Red Hand in their character background.
 

That's a real pity! I have the Red Hand as the momentous event in my childhood. Unfortunately adding your +2 to my -1 History don'r help a great deal.

Dare I suggest that the Council's forgetfulness about the earlier heroes causes Peregrine to lose his temper with them. Then I could have a little rant and try Intimidate with the +2 for the background? That would give me +11!

And if anyone else has History I would suggest using Aid Another.

Peregrine's relevant skills
Bluff +4 Diplomacy +9 (T) Insight +2
Intimidate +9 (T) Nature +2 Perception +2
Religion +4 (T) Streetwise +4


[sblock=Red Hand]
Peregrine Thistledown was a small child when the Hobgoblin army of the Red Hand attacked Elsir Vale. His parents, who earned their living as traders along the shores of Lake Restin and in the Black Fens, fled before the ravening hordes who suddenly burst out of the Witchwood heading towards Drellin’s Ferry. The column of refugees, of which they were a part, were attacked by fire-breathing hounds and by heavily armed hobgoblin warriors as they made for the old bridge over the river. All seemed lost, and many did indeed fall in the onslaught, but salvation was at hand. A band of heroes erupted from the forest and held off the enemy long enough for the bridge to be destroyed.

The remnants of the column carried on south and young Peregrine gazed admiringly on those he saw as almost God-like, the heroes who had saved him and his family. One in particular caught his fancy, a young human warrior who bore the symbol of an upright sword upon his shield. He had something about him; a kind of glow which seemed more than mortal, but he still spoke to the child and played with him almost as an equal.

But then disaster struck! Oh Woe! A green dragon attacked and wreaked mayhem on the refugees. Dozens more fell and the end seemed in sight but the valiant heroes stood firm and took the fight to this implacable enemy, aided by the braver of the refugees. After a ferocious fight the enemy was defeated but at what a cost! Peregrine’s father fell, sword in hand, his mother was blinded by the breath of the dragon and even the gallant blonde hero, the subject of Peregrine’s adoration breathed his last.

Although still just a small child Peregrine vowed, there and then, that when he grew up he would stand in the place of these fallen heroes and win his own glory, dedicating his life to remembering their deeds and their deaths. He discovered later that the young hero had been a paladin of Kord and so decided that the least he could do was to become the same. And now, years later, he was setting out on his own path of glory.[/sblock]
 

That's a real pity! I have the Red Hand as the momentous event in my childhood. Unfortunately adding your +2 to my -1 History don'r help a great deal.

Dare I suggest that the Council's forgetfulness about the earlier heroes causes Peregrine to lose his temper with them. Then I could have a little rant and try Intimidate with the +2 for the background? That would give me +11!

And if anyone else has History I would suggest using Aid Another.

Peregrine's relevant skills
Bluff +4 Diplomacy +9 (T) Insight +2
Intimidate +9 (T) Nature +2 Perception +2
Religion +4 (T) Streetwise +4


[sblock=Red Hand]
Peregrine Thistledown was a small child when the Hobgoblin army of the Red Hand attacked Elsir Vale. His parents, who earned their living as traders along the shores of Lake Restin and in the Black Fens, fled before the ravening hordes who suddenly burst out of the Witchwood heading towards Drellin’s Ferry. The column of refugees, of which they were a part, were attacked by fire-breathing hounds and by heavily armed hobgoblin warriors as they made for the old bridge over the river. All seemed lost, and many did indeed fall in the onslaught, but salvation was at hand. A band of heroes erupted from the forest and held off the enemy long enough for the bridge to be destroyed.

The remnants of the column carried on south and young Peregrine gazed admiringly on those he saw as almost God-like, the heroes who had saved him and his family. One in particular caught his fancy, a young human warrior who bore the symbol of an upright sword upon his shield. He had something about him; a kind of glow which seemed more than mortal, but he still spoke to the child and played with him almost as an equal.

But then disaster struck! Oh Woe! A green dragon attacked and wreaked mayhem on the refugees. Dozens more fell and the end seemed in sight but the valiant heroes stood firm and took the fight to this implacable enemy, aided by the braver of the refugees. After a ferocious fight the enemy was defeated but at what a cost! Peregrine’s father fell, sword in hand, his mother was blinded by the breath of the dragon and even the gallant blonde hero, the subject of Peregrine’s adoration breathed his last.

Although still just a small child Peregrine vowed, there and then, that when he grew up he would stand in the place of these fallen heroes and win his own glory, dedicating his life to remembering their deeds and their deaths. He discovered later that the young hero had been a paladin of Kord and so decided that the least he could do was to become the same. And now, years later, he was setting out on his own path of glory.[/sblock]

If you want to use the +2 bonus on an intimidate check, I'll allow it. Remember, you're only talking to one man right now, not the entire town council.
 

Remember, you're only talking to one man right now, not the entire town council.

I realise that. It's just a thought that the normally imperturbable Peregrine should lose his temper because of those %$£^%£^ pen-pushers! He's not at all angry with the Councilman, he seems a worthy, upright man.

Anyway I'll hang on in case anyone wants to 'Aid Another'.
Stupid me! How can anyone aid me if I'm just getting angry! Please forget the above.

PS Can you tell us what the DC is?

BTW I've only just noticed the use of AA in combat situations. Has anyone tried it at all? You only need to hit AC10 in order to either give a +2 bonus to a friends attack (max of +8) OR give +2 to all defences (max +8). Sounds fantastic in a hard fight against a tough solo.
 
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Going with Shayuri's suggestion Peregrine will go with Intimidat. I only rolled 11 however. With the +2 for background that's still only 13 (I'm really getting to hate IC!)

So I'm relying on the fact that the Councilman needs us and that the DC isn't TOO high!

Are we going to do this in Initiative order and if so what is that order?
 

Okay, I think we butchered this well and truly.

In the future, this is how I suggest we do things:

1) IG declares skill challenge in IC thread, and maps out what we can know of what skills and difficulties and other stuff.

2) We all decide in the OOC thread who will use what skill, and who will aid another in what skill. We do this -before anyone rolls-.

3) We make the appropriate rolls and post them in the OOC thread.

4) IG updates the IC thread based on the results.

5) We get on with the game.

That's my suggestion.

Thoughts?
 

Thoughts?
This is where init in a skill challenge comes in; we know who the primary actor is in the round to determine what assists/what not are going to happen. Your method also does not take into account new skills/etc. that dynamical become available during a challenge (and will also be difficult in combat-based challenges). I think something similar where, during my init, I state what I plan to use and then wait a bit for assists/counter suggestions would work similarly in intent to what you describe (and sometimes a character is not going to act the way the player may best wish :)).
 

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